Quests (The Hell)

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Most quests are only available in single player mode, but some are present in both single and multiplayer. The table below lists each quest and the unique item (if any) you receive when you complete the quest. Normally you get it from the person who initiated the quest. Those unique items are only available in single player. Note that you don’t receive all quests in every game (although some are always present), as they are randomly selected for each game.

List of quests

dlvl Quest Activated by Singleplayer Multiplayer Reward
1 The ButcherWounded TownsmanRandomYesRandom magic item
2 Poisoned Water SupplyPepinRandomNoRing of Purity (varies for difficulty)
3 The Curse of King LeoricOgdenRandomYesRandom magic item1
4 Gharbad the WeakGharbadRandomNoRandom magic item
4 Ogden’s SignOgdenRandomNoPeasant Cap (varies for difficulty)
5 The Magic RockGriswoldRandomNoEmpyrean Band (varies for difficulty)
5 ValorBookRandomNoArkaine’s Valor (varies for difficulty & class)
6 The Chamber of Bone2BookYesNoHydra spell level: +1
7 Halls of the BlindBookRandomNoOptic Amulet (varies for difficulty)
8 Zhar the MadZhar the MadRandomNoRandom magic item
9 Slain Hero3n/aRandomNoSpellbook (varies for difficulty & class)
10 Anvil of FuryGriswoldRandomNoA unique weapon (varies for difficulty & class)
12 Black MushroomAdriaRandomNoSpectral Elixir
13 Warlord of BloodBookRandomNoRandom magic item
14 LachdananLachdananRandomNoVeil of Steel (varies for difficulty)
15 Archbishop LazarusCain the ElderYesYes
16 DiabloCain the ElderYesYesRandom magic items
Town Farmer’s OrchardLester the FarmerYesYesAmber
Town Celia's ToyLittle GirlYesYesSpiritual Treasure (varies for difficulty)
20 The DefilerThe DefilerYesYesCathedral Map/Precious gem
Town Grave MattersGillianYesYes
21 Cornerstone of the World4YouYesYes
21-23 Torn NotesTorn NotesYesYesReconstructed Note
24 Über DiabloÜber DiabloYesYes
  1. In multiplayer you receive 2 items.
  2. Appears in every single player game.
  3. Not really a quest but appropriate to list here.
  4. Never shows up in the Quest Log.

How quests are chosen

In single player, the quests that will appear in a single game are chosen at random. But there is some structure in the way they are chosen. These quests are always present in every game: The Chamber of Bone, Archbishop Lazarus, Diablo and all the quest there after. The other quests are all organized into groups. From each group a specific number of quests are chosen for every game. The table below summarizes the different groups and how many quests from each group are chosen each game.

Quests in each group Number Chosen
The Curse of King Leoric, Poisoned Water Supply 1
The Butcher, Gharbad the Weak, Ogden’s Sign 2
The Magic Rock, Valor, Halls of the Blind 2
Zhar the Mad, The Black Mushroom, Anvil of Fury 2
Warlord of Blood, Lachdanan 1

Quests

The Butcher

This quest is present if you see a wounded townsman outside the church (in multiplayer it is always present). You will find The Butcher in a special red room on level 1. Killing him rewards you with a random magical item.

Poisoned Water Supply

This quest is present if the water in the fountain is yellow instead of blue. You will then find an entrance (dark passage) on level 2 to the small mini level where you solve the quest. To solve it, simply kill all monsters in the mini level. Go back to Pepin to get the reward. You will know you have killed them all when the water runs blue again. The architecture of the level, its population and the rewards depend on difficulty mode.

The Curse of King Leoric

If you have this quest you will find an entrance to Skeletons King’s Lair somewhere on level 3. His lair is a mini level with lots of skeletons and hidden rooms. Pull all levers and attack all crucifixes to reveal the secrets. Beware, because in single player, the Skeleton King has the ability to raise dead skeletons. His Tomb will be very different on each difficulty level.

In multiplayer Skeleton King is simply running around somewhere on level 21. Instead of being able to raise skeletons, he has the ability to steal life in multi player. When you kill him he will drop 2 random magic items.

Gharbad the Weak

You will find Gharbad the weak somewhere on level 11. Talk to him and then go away (off screen so you don’t see him) and then come back. You will now receive a random magical item. Go away again, and the next time you come back and talk to him he will tell you he is almost finished. The third time you come back to him, he will attack you. When killed he drops a random magical item of 'Mace' type.

Ogden’s Sign

In this quest, the stair from level 4 down to level 5 is blocked by Snotspill, who wants you to go around the block and fetch him the Tavern Sign. But so does Ogden. If you bring the sign to Ogden, he will give you Harlequins Crest. Snotspill will attack you regardless of whether you give him the sign or not.

The Magic Rock

If you have this quest, you will find a rock on a pedestal somewhere on level 5. Bring the rock back to Griswold and he will give you Empyrean Band.

Valor

If you have this quest, you will find a special set of rooms on level 5 with the shape of a cross. If you enter the double doors, you will find the first blood stone. Put it on the book with the pedestal in the same room. That will open up another door in the room shaped like a cross (go outside to find it). Inside the newly opened room you find yet another blood stone. Bring it back to the book too and a third room will be opened up. In it you find the third blood stone, which, if placed on the book, will open up the final part of the "cross". In it you will find Arkaine’s Valor.

The Chamber of Bone

This quest is always present in single player. You must first read the book on level 6, which activates the quest. When you do, the entrance (a stair on level 6) will open up and you can go to the mini level where you solve the quest. Pull both levers to open secret rooms. In the center of the mini level you will find the chamber of bones (lots of bones there).

Behind it you will find another room with a book. When you read the book inside the final room you have finished the quest and will gain a spell level of Guardian.

The chests found in the small rooms on the mini level will create items as if they came from a unique monster, that is, they will always be magical, have a higher probability of being unique and will drop much better items on higher difficulty modes.

The level differs a lot for each difficulty mode. It's very hard on Doom mode, so beware!

Halls of the Blind

This quest is present if you find a room shaped like an "8" on level 7. After reading the book on the same level, two doors will open to the "8". Kill all Nightmares inside it and the Optic Amulet will drop in the upper of the two small rooms inside the "8".

Zhar the Mad

You will find Zhar the Mad in a room with a book case on level 8. He will give you a book if you talk to him. As soon as you touch the book case, he will attack you (the book case will not drop any book). When you kill him he will drop a random magical item. To make the book case drop a book, you need to either use telekinesis on it before you talk to Zhar the Mad, or you should talk to Zhar the Mad a second time before touching the book case; after beating him you will then get a book from the book case.

Any book from Zhar the Mad or his book case is created from an ilvl equal to 2•dlvl. The item he drops when you kill him is created normally as from a unique monster.

Black Mushroom

This is one of the most complicated quests in Diablo. After finding a fungal tome on level 12 and bringing it to Adria, the quest is initiated. You will then be able to find a huge black mushroom on level 12. Giving the mushroom to Adria will make her tell you about the demon’s brain and that you should take the brain to Pepin. The first monster you kill after Adria tells you about the brain will indeed drop a brain. It does not necessarily have to be a demon, for any monster will drop it. Take the brain to Pepin, who will give you an elixir that you should give to Adria. Finally, take the elixir to Adria and she will tell you that you can keep it. It is the Spectral Elixir. It will give you +1 to all attributes.

Slain Hero

You will find a slain hero somewhere on level 9. He will drop a book depending on your character class and difficulty mode.

Anvil of Fury

The anvil can be found on a small peninsula on level 10. It is heavily guarded by lots of monsters. Bring the anvil back to Griswold and he will give you Griswold’s Edge. The types of monsters, guarding the Anvil and the quality of the prize depend on difficulty mode.

Warlord of Blood

If you find lots of Chaos Knights on level 13, you have this quest. After reading the book on this level, the room next to the stairs down to level 14 will open up and you can fight the Warlord of Blood. After killing him, don’t forget to collect all the magical items on the racks in his room.

Lachdanan

Lachdanan is a unique Chaos Knight that you will find on level 14. If you have this quest you will also find other Chaos Knights on this level. He asks you for the golden elixir, which can be found somewhere on level 15. Bring it to him and he will give you the Veil of Steel. Its quality depends on difficulty mode.

Archbishop Lazarus

On level 15, you will find the Staff of Lazarus. Take it to Cain and he will initiate the quest. A blue portal will open up on level 15, adjacent to the pentagram. It takes you to Lazarus’ lair, a small mini level. You will find two Books of Vileness. Stand on the small pentagram near each one and read the books. They will teleport you to new sections of the mini level. After reading both books, a new pentagram will appear at the place where you entered the mini level. Standing on it will teleport you into Lazarus’ room. Kill him and the blue portal will once more appear at the entrance to the mini level. If you take it back to level 15 you will see that the pentagram has turned red and it takes you to level 16.

In multiplayer, you will not find the Staff of Lazarus. Lazarus himself will be in the upper corner of level 15, in a small room. Kill him to open/activate the pentagram to level 16.

Diablo

Level 16 is made up of four areas. The first one, at the top, has a lever in the middle. It opens up the maze to the right. Inside it you will find yet another lever which opens up the area to the left. Inside it are two more levers, which, if both are turned, will open up the final room. Diablo is wandering that level but it's unpredictable where you will meet him.

Farmer’s Orchard

You will find Lester the Farmer near the cows in the town. If your character is level 23 or above, Lester will give you the Rune Bomb. Take it to the bridge adjacent to where you start. Standing on the bridge, drop it on the alien like thing on the ground. It will blow up the entrance to the Abyss.

Celia's Toy

You will find a little girl standing close to the bridge just above the one that leads to the Abyss. She will only appear once you have been to the Abyss. When you kill Malantor on level 3 of Abyss, he will drop Theodore, the teddy bear. Take it to the little girl and she will give you a unique amulet, its quality depends on difficulty mode on which you finish this quest.

The Defiler

The Defiler is the final Boss of the Abyss. Killing him will give you the Cathedral Map and some high quality items as well.

Grave Matters

Go to the graveyard by the church. Drop the Cathedral Map on the huge new grave you find there. It will open up the entrance to the Crypt.

Cornerstone of the World

You will find the Cornerstone of the World (the CoW) in a small room on level 1 of the Crypt. It is a leftover from Hellfire, used to transfer items between characters. Now you can just use Gillian's stash instead.

The room however, can still be used as a nice bunker to seek refuge. Be aware though: it can be guarded.

Torn Notes

On each of the first 3 levels of the Crypt you will find one Torn Note. When you have found all three, they will combine to the Reconstructed Note, which tells you about how to open the room to Über Diablo. This quest will never show up in the quest log.

Über Diablo

Über Diablo can be found in a small room on level 24. If you open his room by pulling the lever he will be a very tough opponent. However, if you read the books outside his room in the correct order, he will come out with only half of his hitpoints. The correct order is described in the Torn Notes. In singleplayer you will see the end movie after you kill him.


Diablo: The Hell is a free modification of Diablo: Hellfire. It features many minor improvements and bug fixes, which combined greatly enhances the players experience over the original game. If you are thinking about replaying the original Diablo, try Diablo: The Hell instead. Start by reading the getting started guide.

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