String List (Diablo III)
From Diablo Wiki
| gs_key | gs_value_en | gs_value_2_en | gs_value_3_en | gs_value_4_en |
|---|---|---|---|---|
| Affixes_LightningResist VII | Tranquil | |||
| Affixes_MinMaxDam 13 | of Doom | |||
| Affixes_Regen 11 | of Longevity | |||
| Affixes_HealthGlobeBonus 3 | of Recovery | of Ecstasy | ||
| Affixes_Prec 1 | of the Hawk | of the Hawk | ||
| Affixes_Skill Barbarian ThreateningShout 3 | of anguish | |||
| Affixes_Skill Wizard MagicWeapon 2 | of Enchantment | |||
| Affixes_Skill Witchdoctor Haunt 3 | of the Wraith | |||
| Affixes_Skill DemonHunter Vault 2 | of Escape | |||
| Affixes_SpirtHeals 3 | of the Monkey | |||
| AttributeDescriptions_Armor_Elements | Absorbs {VALUE} Elemental Damage | |||
| AttributeDescriptions_Faster_Healing_Percent | Health potions heal you {VALUE%} faster | |||
| AttributeDescriptions_ResistPhysical | Resists Physical | |||
| AttributeDescriptions_Rune_B#Wizard_StormArmor | {c_gold}Static Charge{/c_gold}</br>Increase the duration of Storm Armor to {c_green}{Script Formula 0}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_D#Barbarian_WrathOfTheBerserker | {c_gold}Thrive on Chaos{/c_gold}</br>Every {c_green}[1 / {Script Formula 21}]{/c_green} Fury gained while Wrath of the Berserker is active adds {c_green}1{/c_green} second to the duration of the effect. | |||
| AttributeDescriptions_Rune_B#Barbarian_Sprint | {c_gold}Scramble{/c_gold}</br>Increase dodge chance by {c_green}[{Script Formula 2}*100]%{/c_green} while sprinting. | |||
| AttributeDescriptions_Rune_B#Wizard_EnergyTwister | {c_gold}Super Storm{/c_gold}</br>When two twisters touch they merge into a tornado with an increased area of effect that causes {c_green}{Script Formula 2}{/c_green} Arcane damage per second. | |||
| AttributeDescriptions_Rune_E#Barbarian_Bash | {c_gold}Pulverize{/c_gold}</br>Cause a shockwave that inflicts {c_green}[{Script Formula 18}*100]%{/c_green} weapon damage to enemies in a {c_green}[{Script Formula 24}-{Script Formula 23}+{Script Formula 25}]{/c_green} yard line behind the targeted enemy. | |||
| AttributeDescriptions_Rune_B#Monk_Serenity | {c_gold}Instant Kharma{/c_gold}</br>While Serenity is active, {c_green}[{Script Formula 2} * 100]%{/c_green} of all projectiles and melee attacks are reflected back at the attacker. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_PlagueOfToads | {c_gold}Addling Toads{/c_gold}</br>Mutate to yellow frogs that deal {c_green}{Script Formula 15} - [{Script Formula 15} + {Script Formula 16}]{/c_green} Poison damage and confuse affected enemies for {c_green}{Script Formula 13}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_C#mmtest | Deals an additional [{Script Formula 2} / {Script Formula 3} * 100]% damage per second for {Script Formula 3} seconds. | |||
| AttributeDescriptions_Rune_C#Monk_MysticAlly | {c_gold}Earth Ally{/c_gold}</br>Imbue the ally with the essence of earth. Maximum Life of the ally and the Monk are increased by {c_green}[{Script Formula 15}*100]%{/c_green}. The ally also gains the ability to create a ground spike, dealing {c_green}{Scri | |||
| AttributeDescriptions_Rune_D#Jumper_Teleport | ||||
| AttributeDescriptions_Rune_A#Monk_FistsofThunder | {c_gold}Thunderclap{/c_gold}</br>Each punch causes a shockwave that hits all enemies within {c_green}{Script Formula 6}{/c_green} yards of your primary target for {c_green}[{Script Formula 7}*100]%{/c_green} weapon damage as Lightning damage. Also enables | |||
| AttributeDescriptions_Rune_C#DemonHunter_Sentry | 1|]{/c_green} seconds aimed at random nearby targets for {c_green}[{Script Formula 16}*100]%{/c_green} weapon damage. | |||
| AttributeDescriptions_Rune_D#QA_DeathAura | ||||
| BannedCharacterNames_572 | \bpagan\b | |||
| BannedCharacterNames_962 | \bkylacole\b | |||
| Bnet_AuctionHouse_AuctionHouse | Auction House | |||
| Bnet_BannerCustomization_PageTitle | Customization Options | |||
| Bnet_CallToArms_InviteButtonLabel | Invite | |||
| Bnet_CallToArms_NotificationStatus | CALL TO ARMS IS ON: Real ID Friends | |||
| Bnet_Chat_ChatLink_FriendOnline | {s1} has come online. | |||
| Bnet_Classes_WitchDoctorSummary | A manipulator of the forces of life and death, this unorthodox caster wields the power of nature in unsettling ways. | |||
| Bnet_ContextMenus_Block | Block Communication | |||
| Bnet_ContextMenus_CustomizeBanner | Customize Banner | |||
| AttributeDescriptions_Rune_E#Jumper_Teleport | ||||
| AttributeDescriptions_Rune_A#Wizard_EnergyArmorBAK | Increases absorption amount to [{Script Formula 2}*100]% of all damage dealt to the Wizard. [{Script Formula 5}*100]% chance to reflect projectiles and melee attacks back at the target. | |||
| AttributeDescriptions_Rune_B#Wizard_EnergyArmorBAK | Armor absorbs [{Script Formula 7}*100]% of damage with no resource cost for first few seconds after getting hit. This effect has a cooldown and cannot occur more than every {Script Formula} seconds. | |||
| AttributeDescriptions_Rune_C#Wizard_EnergyArmorBAK | Armor will prevent any single hit from dealing more than {Script Formula 8}% of the Wizard's overall health, but this will consume the Energy Armor buff after {script formula 9} hits. | |||
| AttributeDescriptions_Rune_D#Wizard_EnergyArmorBAK | 1|] Arcane Power. | |||
| AttributeDescriptions_Rune_E#Wizard_EnergyArmorBAK | Increases your Spell Damage Bonus for Skills by [{Script Formula 10}*100]% while Energy Armor is active. | |||
| AttributeDescriptions_Rune_A#Monk_ExplodingPalm_v2BAK | DOT lasts longer and will stack if applied multiple times. Stacking the DOT refreshes the duration. | |||
| AttributeDescriptions_Rune_B#Monk_ExplodingPalm_v2BAK | Stage 3 places the DOT on multiple targets, preferably through a 'zeal-like' effect, but a 'cleave-like' effect could work if it limits the number of targets hit. Higher level runes will increase the number of targets up to a cap, and will also increase DO | |||
| AttributeDescriptions_Rune_C#Monk_ExplodingPalm_v2BAK | Stage 1 and 2 add a stacking debuff that causes the DOT to do more damage. | |||
| AttributeDescriptions_Rune_D#Monk_ExplodingPalm_v2BAK | The DOT leeches Spirit back to the Monk. | |||
| AttributeDescriptions_Rune_E#Monk_ExplodingPalm_v2BAK | Monsters that die to a monster explosion have a chance to explode for lesser damage. | |||
| AttributeDescriptions_Rune_A#DemonHunter_Companion | {c_gold}Spider Companion{/c_gold}</br>Summons a spider instead of a raven. The spiders's attacks also slows the movement of targets by {c_green}[{Script Formula 12}*100]%{/c_green} for {c_green}{Script Formula 8} - [{Script Formula 8}+{Script Formula 13}]{ | |||
| AttributeDescriptions_Rune_B#DemonHunter_Companion | {c_gold}Boar Companion{/c_gold}</br>Summon a boar instead of a raven. The boar strikes multiple enemies with every swing for {c_green}{Script Formula 20} - [{Script Formula 20} + {Script Formula 21}]{/c_green} damage. | |||
| AttributeDescriptions_Rune_C#DemonHunter_Companion | {c_gold}Wolf Companion{/c_gold}</br>Summon a powerful but temporary wolf ally rather than a long-term raven companion. The wolf will fight with you for {c_green}{Script Formula 9}{/c_green} seconds and attacks enemies for {c_green}{Script Formula 22} - [{S | |||
| AttributeDescriptions_Rune_D#DemonHunter_Companion | 1|]{/c_green} Hatred per second. | |||
| AttributeDescriptions_Rune_E#DemonHunter_Companion | {c_gold}Ferret Companion{/c_gold}</br>Summons ferrets instead of a raven. The ferrets collect gold for you and increase gold found on monsters by {c_green}[{Script Formula 11}*100]%{/c_green}. | |||
| AttributeDescriptions_Rune_A#Fetlock_Melee | ||||
| AttributeDescriptions_Rune_B#Fetlock_Melee | ||||
| AttributeDescriptions_Rune_C#Fetlock_Melee | ||||
| AttributeDescriptions_Rune_D#Fetlock_Melee | ||||
| AttributeDescriptions_Rune_E#Fetlock_Melee | ||||
| AttributeDescriptions_Rune_A#DemonHunter_Strafe | {c_gold}Demolition{/c_gold}</br>Throw out bouncy grenades rather than arrows that explode for {c_green}[{Script Formula 9}*{Script Formula 26}*100]%{/c_green} weapon damage to targets within {c_green}{Script Formula 25}{/c_green} yards. | |||
| AttributeDescriptions_Rune_B#DemonHunter_Strafe | {c_gold}Equilibrium{/c_gold}</br>Increase arrows fired to {c_green}{Script Formula 5}{/c_green} additional arrows per second. | |||
| AttributeDescriptions_Rune_C#DemonHunter_Strafe | {c_gold}Rocket Storm{/c_gold}</br>In addition to regular firing, fire off homing rockets that hit for {c_green}[{Script Formula 31}*100]%{/c_green} of weapon damage. | |||
| AttributeDescriptions_Rune_D#DemonHunter_Strafe | {c_gold}Drifting Shadow{/c_gold}</br>Movement speed increased to {c_green}[{Script Formula 8}*100]%{/c_green} of normal running speed while strafing. | |||
| AttributeDescriptions_Rune_C#Barbarian_Frenzy_v213456 | Overwhelms the enemy with a {c_green}-[{Script Formula 9} * 100]% speed penalty{/c_green}, and adds a {c_green}[{Script Formula 8} * 100]% speed boost{/c_green} to the barbarian. | |||
| AttributeDescriptions_Rune_A#Wizard_Teleport | {c_gold}Calamity{/c_gold}</br>Casts a low power Wave of Force on arrival dealing {c_green}{Script Formula 2} - [{Script Formula 2} + {Script Formula 3}]{/c_green} physical damage to all enemies nearby. | |||
| AttributeDescriptions_Rune_A#DemonHunter_SpikeTrapBAK | 1|] {/c_green} seconds and increases damage to {c_green}{Script Formula 0}-[{Script Formula 0} + {Script Formula 1}]{/c_green} per second. | |||
| AttributeDescriptions_Rune_B#Barbarian_CallOfTheAncientsBAK | {c_gold}The Council Rises{/c_gold}</br>The Ancients inflict {c_green}[{Script Formula 2}*100]%{/c_green} weapon damage with each attack and ignore {c_green}[{Script Formula 7}*100]%{/c_green} of incoming damage. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_SacrificeBAKofBAK | {c_gold}Next of Kin{/c_gold}</br>*Kritter - Make sure each dog rolls a separate chance to resurrect* Each sacrificed dog has a {c_green}[{Script Formula 10} * 100]%{/c_green} chance to resurrect as a new zombie dog. | |||
| Bnet_AuctionHouse_SearchForEquipmentLabel | Search Equipment For: | |||
| Bnet_AuctionHouse_PreferredStats | Preferred Stats (Optional) | |||
| Bnet_AuctionHouse_ItemType | Item Type | |||
| Bnet_AuctionHouse_Buyout | Buyout | |||
| Bnet_AuctionHouse_AccountBalance | Balance: | |||
| Bnet_AuctionHouse_UniqueItem | Unique Item | |||
| Bnet_AuctionHouse_MaxBuyoutPrice | Max Buyout Price | |||
| Bnet_AuctionHouse_UniqueItemName | Unique Item Name | |||
| Bnet_AuctionHouse_MaxBidPrice | Max Bid Price | |||
| Bnet_AuctionHouse_BidOnItem | Bid on Item | |||
| Bnet_AuctionHouse_NoCompletedItems | No Completed Items | |||
| Bnet_AuctionHouse_OtherItemsEquals | = | |||
| Bnet_AuctionHouse_ItemTypeOneHand | One Hand | |||
| Bnet_AuctionHouse_ItemTypeTwoHand | Two Hand | |||
| Bnet_AuctionHouse_ItemTypeOffHand | Offhand | |||
| Bnet_AuctionHouse_ItemTypeNoPrimarySelected | Select Category | |||
| Bnet_AuctionHouse_ItemTypeArmor | Armor | |||
| Bnet_AuctionHouse_ItemTypeNoSecondarySelected | All {s1} Item Types | |||
| Bnet_AuctionHouse_ItemTypeFirstSelectPrimary | First Select Category | |||
| Bnet_AuctionHouse_Export | Export | |||
| Bnet_AuctionHouse_CompletedMenuTitle | Items Won | |||
| Bnet_AuctionHouse_ColumnHeaderDate | Date | |||
| Bnet_AuctionHouse_ColumnHeaderTransaction | Transaction | |||
| Bnet_AuctionHouse_ColumnHeaderAmount | Amount | |||
| Bnet_AuctionHouse_AuctionLogTitle | Auction Log | |||
| Bnet_AuctionHouse_DynamicSearchFilterNoneSelected | Add Criteria | |||
| Bnet_AuctionHouse_DaysAgo | 4day:days; ago | |||
| Bnet_AuctionHouse_Today | today | |||
| Bnet_AuctionHouse_Unsold | Unsold | |||
| Bnet_AuctionHouse_EndedFormat | Ended: {s1} | |||
| Bnet_AuctionHouse_PaidFormat | Paid ({s1}) | |||
| Bnet_AuctionHouse_PaidBuyout | Buyout | |||
| Bnet_AuctionHouse_PaidBid | Bid | |||
| Bnet_AuctionHouse_PurchasedFormat | Purchased: {s1} | |||
| Bnet_AuctionHouse_WeeksAgo | 4week:weeks; ago | |||
| Bnet_AuctionHouse_MonthsAgo | > 1 month ago | |||
| Bnet_AuctionHouse_CompletedDateFormat | {s1}.{s2}.{s3} | s1 - Month, s2 - Day, s3 - Year | ||
| Bnet_AuctionHouse_TransactionFormat | {s1} {c:FF7E725A}- {s2}{/c} | s1 - Purchase/Sold/etc., s2 - Buyout/Bid/etc. | ||
| Bnet_AuctionHouse_Purchased | Purchased | |||
| Bnet_AuctionHouse_Sold | Sold | |||
| Bnet_AuctionHouse_NotSold | Not Sold | |||
| Bnet_AuctionHouse_Completed | Completed | |||
| Bnet_AuctionHouse_Sell | Sell | |||
| Bnet_AuctionHouse_Bidding | Bid | |||
| Bnet_AuctionHouse_Outbid | Outbid | |||
| Bnet_AuctionHouse_ItemClaimed | {s1} has been sent to your Shared Stash | |||
| Bnet_AuctionHouse_ErrorBidEmpty | Please enter a max bid. | |||
| Bnet_AuctionHouse_ErrorBidTooLow | Max bid must be at least {s1}. | |||
| Bnet_AuctionHouse_ErrorInsufficientFunds | Insufficient funds. | |||
| Bnet_AuctionHouse_ErrorBidZero | Max bid must be greater than 0. | |||
| Bnet_AuctionHouse_ErrorOfferFailed | Could not post {s1}</br>Server returned error {s2} | |||
| Bnet_AuctionHouse_BreadcrumbSearch | Search{s1} | The s1 argument should be replaced with "- [category]" | ||
| Bnet_AuctionHouse_BreadcrumbBid | Bid{s1} | The s1 argument should be replaced with "- [category]" | ||
| Bnet_AuctionHouse_BreadcrumbSell | Sell{s1} | The s1 argument should be replaced with "- [category]" | ||
| Bnet_AuctionHouse_BreadcrumbCompleted | Completed | |||
| Bnet_AuctionHouse_NoSearchResults | No Items Found | |||
| Bnet_AuctionHouse_NoWinningBids | No Winning Bids | |||
| Bnet_AuctionHouse_NoActiveAuctions | No Active Auctions | |||
| Bnet_AuctionHouse_NoExpiredAuctions | No Expired Auctions | |||
| Bnet_AuctionHouse_NoLosingBids | No Losing Bids | |||
| Bnet_BannerCustomization_CustomizePatternTitle | Customize Pattern | |||
| Bnet_BannerCustomization_CustomizeShapeTitle | Customize Shape | |||
| Bnet_BannerCustomization_CustomizeSigilTitle | Customize Sigil | |||
| Bnet_BannerCustomization_BannerDyeTitle | Banner Dye | |||
| AttributeDescriptions_Rune_E#QA_DeathAura | ||||
| AttributeDescriptions_Rune_A#Debug_NavMeshRollout | Zombie wall spawns extra zombies. | |||
| AttributeDescriptions_Rune_B#Debug_NavMeshRollout | Increase zombie wall width. | |||
| AttributeDescriptions_Rune_C#Debug_NavMeshRollout | Zombies emanate randomly from the caster. | |||
| AttributeDescriptions_Rune_D#Debug_NavMeshRollout | Rooting wall. | |||
| AttributeDescriptions_Rune_E#Debug_NavMeshRollout | Leaning tower of zombies. | |||
| AttributeDescriptions_Rune_A#QA_RemoveDeathAura | ||||
| AttributeDescriptions_Rune_B#QA_RemoveDeathAura | ||||
| AttributeDescriptions_Rune_C#QA_RemoveDeathAura | ||||
| AttributeDescriptions_Rune_D#QA_RemoveDeathAura | ||||
| AttributeDescriptions_Rune_E#QA_RemoveDeathAura | ||||
| AttributeDescriptions_Rune_A#PvP_DamageBuff | ||||
| AttributeDescriptions_Rune_B#PvP_DamageBuff | ||||
| AttributeDescriptions_Rune_C#PvP_DamageBuff | ||||
| AttributeDescriptions_Rune_D#PvP_DamageBuff | ||||
| AttributeDescriptions_Rune_E#PvP_DamageBuff | ||||
| AttributeDescriptions_Rune_A#PvP_DeathstreakBuff | ||||
| AttributeDescriptions_Rune_B#PvP_DeathstreakBuff | ||||
| AttributeDescriptions_Rune_C#PvP_DeathstreakBuff | ||||
| AttributeDescriptions_Rune_D#PvP_DeathstreakBuff | ||||
| AttributeDescriptions_Rune_E#PvP_DeathstreakBuff | ||||
| AttributeDescriptions_Rune_A#Barbarian_Passive_BoonOfBulKathos | ||||
| AttributeDescriptions_Rune_B#Barbarian_Passive_BoonOfBulKathos | ||||
| AttributeDescriptions_Rune_C#Barbarian_Passive_BoonOfBulKathos | ||||
| AttributeDescriptions_Rune_D#Barbarian_Passive_BoonOfBulKathos | ||||
| AttributeDescriptions_Rune_E#Barbarian_Passive_BoonOfBulKathos | ||||
| AttributeDescriptions_Rune_A#Barbarian_Passive_NoEscape | ||||
| AttributeDescriptions_Rune_B#Barbarian_Passive_NoEscape | ||||
| AttributeDescriptions_Rune_C#Barbarian_Passive_NoEscape | ||||
| AttributeDescriptions_Rune_D#Barbarian_Passive_NoEscape | ||||
| AttributeDescriptions_Rune_E#Barbarian_Passive_NoEscape | ||||
| AttributeDescriptions_Attacks_Per_Second_Percent | Increases attack speed by [{VALUE} * 100]% | |||
| AttributeDescriptions_Rune_A#Barbarian_Passive_Brawler | ||||
| AttributeDescriptions_Rune_B#Barbarian_Passive_Brawler | ||||
| AttributeDescriptions_Rune_C#Barbarian_Passive_Brawler | ||||
| AttributeDescriptions_Rune_D#Barbarian_Passive_Brawler | ||||
| AttributeDescriptions_Rune_E#Barbarian_Passive_Brawler | ||||
| AttributeDescriptions_Rune_A#Barbarian_Passive_Superstition | ||||
| AttributeDescriptions_Rune_B#Barbarian_Passive_Superstition | ||||
| AttributeDescriptions_Rune_C#Barbarian_Passive_Superstition | ||||
| AttributeDescriptions_Rune_D#Barbarian_Passive_Superstition | ||||
| AttributeDescriptions_Rune_E#Barbarian_Passive_Superstition | ||||
| AttributeDescriptions_Rune_A#Barbarian_Passive_InspiringPresence | ||||
| AttributeDescriptions_Rune_B#Barbarian_Passive_InspiringPresence | ||||
| AttributeDescriptions_Rune_C#Barbarian_Passive_InspiringPresence | ||||
| AttributeDescriptions_Rune_D#Barbarian_Passive_InspiringPresence | ||||
| AttributeDescriptions_Rune_E#Barbarian_Passive_InspiringPresence | ||||
| AttributeDescriptions_Rune_A#Barbarian_Passive_Juggernaut | ||||
| AttributeDescriptions_Rune_B#Barbarian_Passive_Juggernaut | ||||
| AttributeDescriptions_Rune_C#Barbarian_Passive_Juggernaut | ||||
| AttributeDescriptions_Rune_D#Barbarian_Passive_Juggernaut | ||||
| AttributeDescriptions_Rune_E#Barbarian_Passive_Juggernaut | ||||
| AttributeDescriptions_Rune_A#Barbarian_Passive_ToughAsNails | ||||
| AttributeDescriptions_Rune_B#Barbarian_Passive_ToughAsNails | ||||
| AttributeDescriptions_Rune_C#Barbarian_Passive_ToughAsNails | ||||
| AttributeDescriptions_Rune_D#Barbarian_Passive_ToughAsNails | ||||
| AttributeDescriptions_Rune_E#Barbarian_Passive_ToughAsNails | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_HauntBAK | {c_gold}Consuming Spirit{/c_gold}</br>The spirit returns {c_green}[{Script Formula 2} * 100]%{/c_green} of damage done as Life for the Witch Doctor. | |||
| AttributeDescriptions_Rune_B#Witchdoctor_HauntBAK | {c_gold}Lingering Spirit{/c_gold}</br>If there are no targets left the spirit will linger for up to {c_green}{Script Formula 4}{/c_green} seconds looking for new targets. | |||
| AttributeDescriptions_Rune_C#Witchdoctor_HauntBAK | {c_gold}Grasping Spirit{/c_gold}</br>Slows the movement of haunted targets by {c_green}[{Script Formula 5}*100]%{/c_green}. | |||
| AttributeDescriptions_Rune_D#Witchdoctor_HauntBAK | {c_gold}Draining Spirit{/c_gold}</br>The spirit returns {c_green}[{Script Formula 3} * 100]%{/c_green} of damage done as Mana for the Witch Doctor. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_HauntBAK | 1|]{/c_green} seconds. | |||
| AttributeDescriptions_Rune_A#a2dun_Cave_Larva | ||||
| AttributeDescriptions_Rune_B#a2dun_Cave_Larva | ||||
| AttributeDescriptions_Rune_C#a2dun_Cave_Larva | ||||
| AttributeDescriptions_Rune_D#a2dun_Cave_Larva | ||||
| AttributeDescriptions_Rune_E#a2dun_Cave_Larva | ||||
| AttributeDescriptions_Rune_A#a3dun_Crater_DemonClawBomb_A_trigger | ||||
| AttributeDescriptions_Rune_B#a3dun_Crater_DemonClawBomb_A_trigger | ||||
| AttributeDescriptions_Rune_C#a3dun_Crater_DemonClawBomb_A_trigger | ||||
| AttributeDescriptions_Rune_D#a3dun_Crater_DemonClawBomb_A_trigger | ||||
| AttributeDescriptions_Rune_E#a3dun_Crater_DemonClawBomb_A_trigger | ||||
| AttributeDescriptions_Rune_A#Wizard_Passive_Blur | ||||
| AttributeDescriptions_Rune_B#Wizard_Passive_Blur | ||||
| AttributeDescriptions_Rune_C#Wizard_Passive_Blur | ||||
| AttributeDescriptions_Rune_D#Wizard_Passive_Blur | ||||
| AttributeDescriptions_Rune_E#Wizard_Passive_Blur | ||||
| AttributeDescriptions_Rune_A#Wizard_Passive_Virtuoso | ||||
| AttributeDescriptions_Rune_B#Wizard_Passive_Virtuoso | ||||
| AttributeDescriptions_Rune_C#Wizard_Passive_Virtuoso | ||||
| AttributeDescriptions_Rune_D#Wizard_Passive_Virtuoso | ||||
| AttributeDescriptions_Rune_E#Wizard_Passive_Virtuoso | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_BloodRitual | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_BloodRitual | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_BloodRitual | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_BloodRitual | ||||
| BannedCharacterNames_573 | \bnuts\b | |||
| BannedCharacterNames_574 | \bnudity\b | |||
| BannedCharacterNames_575 | \bmorphine\b | |||
| BannedCharacterNames_576 | \bcoke\b | |||
| BannedCharacterNames_577 | prostitute | |||
| BannedCharacterNames_578 | nipples\b | |||
| BannedCharacterNames_579 | \bnipple | |||
| BannedCharacterNames_580 | \bfeces | |||
| BannedCharacterNames_581 | \bfawker\b | |||
| BannedCharacterNames_582 | \bdonkeypunch\b | |||
| BannedCharacterNames_583 | \bclowjob\b | |||
| BannedCharacterNames_584 | \bboffer\b | |||
| BannedCharacterNames_585 | \bblowjob | |||
| BannedCharacterNames_586 | \bbeastiality\b | |||
| BannedCharacterNames_587 | \bbast[aeiou]rd | |||
| BannedCharacterNames_588 | boob | |||
| BannedCharacterNames_589 | \bfags\b | |||
| BannedCharacterNames_590 | \bsaladtosser\b | |||
| BannedCharacterNames_591 | \brapes\b | |||
| BannedCharacterNames_592 | \bpussies\b | |||
| BannedCharacterNames_593 | \bgizzing\b | |||
| BannedCharacterNames_594 | \bjizzing\b | |||
| BannedCharacterNames_595 | \bjaps\b | |||
| BannedCharacterNames_596 | \bgangrape\b | |||
| BannedCharacterNames_597 | \bgangbang\b | |||
| BannedCharacterNames_598 | \bfingerbang\b | |||
| BannedCharacterNames_599 | \basshole | |||
| BannedCharacterNames_600 | ???????????? | |||
| BannedCharacterNames_601 | \bmaidenhead\b | |||
| BannedCharacterNames_602 | \blust\b | |||
| BannedCharacterNames_603 | \blubricant\b | |||
| BannedCharacterNames_604 | \blube\b | |||
| BannedCharacterNames_605 | \bload\b | |||
| BannedCharacterNames_606 | \blingerie\b | |||
| BannedCharacterNames_607 | pussy\b | |||
| BannedCharacterNames_608 | \blesbian\b | |||
| BannedCharacterNames_609 | \blesb\b | |||
| BannedCharacterNames_610 | \bkraut\b | |||
| BannedCharacterNames_611 | \bkinky\b | |||
| BannedCharacterNames_612 | \bj.*jameson\b | |||
| BannedCharacterNames_613 | \bhot\b | |||
| BannedCharacterNames_614 | \bhorny\b | |||
| BannedCharacterNames_615 | \bholocaust\b | |||
| BannedCharacterNames_616 | \bhiv\b | |||
| BannedCharacterNames_617 | \bhentail\b | |||
| BannedCharacterNames_618 | \bhardboob\b | |||
| BannedCharacterNames_619 | \bhairyhorny\b | |||
| BannedCharacterNames_620 | \bgrummz\b | |||
| BannedCharacterNames_621 | \bgonorrhea\b | |||
| BannedCharacterNames_622 | \bgigolo\b | |||
| BannedCharacterNames_623 | \bgenitals\b | |||
| BannedCharacterNames_624 | \bgenital | |||
| BannedCharacterNames_625 | \bgay\b | |||
| BannedCharacterNames_626 | \bfukass\b | |||
| BannedCharacterNames_627 | \bfuk\b | |||
| BannedCharacterNames_628 | \bfrottage\b | |||
| BannedCharacterNames_629 | \bforeskin\b | |||
| BannedCharacterNames_630 | \bforeplay\b | |||
| BannedCharacterNames_631 | \bfocker\b | |||
| BannedCharacterNames_632 | \bfilthymuslim\b | |||
| BannedCharacterNames_633 | fetish\b | |||
| BannedCharacterNames_634 | \bfetish | |||
| BannedCharacterNames_635 | \bfart\b | |||
| BannedCharacterNames_636 | \bfakeboobs\b | |||
| BannedCharacterNames_637 | \bfacism\b | |||
| BannedCharacterNames_638 | jackass\b | |||
| BannedCharacterNames_639 | \berotic | |||
| BannedCharacterNames_640 | \benema\b | |||
| BannedCharacterNames_641 | \bdutch\b | |||
| BannedCharacterNames_642 | \bdomination\b | |||
| BannedCharacterNames_643 | \bdirtyho\b | |||
| BannedCharacterNames_644 | dick\b | |||
| BannedCharacterNames_645 | \bdi[ae][rh]+ea | |||
| BannedCharacterNames_646 | \bdarkwanker\b | |||
| BannedCharacterNames_647 | \bdamn\b | |||
| BannedCharacterNames_648 | \bdahoe\b | |||
| BannedCharacterNames_649 | \bcondom | |||
| BannedCharacterNames_650 | \b[ck]oitus | |||
| BannedCharacterNames_651 | \bbuttocks\b | |||
| BannedCharacterNames_652 | breast\b | |||
| BannedCharacterNames_653 | boobs\b | |||
| BannedCharacterNames_654 | bondage\b | |||
| BannedCharacterNames_655 | \bbigfatasscow\b | |||
| BannedCharacterNames_656 | \bbi\b | |||
| BannedCharacterNames_657 | titt[iey]*s\b | |||
| BannedCharacterNames_658 | \bbackdoor\b | |||
| BannedCharacterNames_659 | \baryan | |||
| BannedCharacterNames_660 | \bcock | |||
| BannedCharacterNames_661 | \barse | |||
| BannedCharacterNames_662 | \bfisting\b | |||
| BannedCharacterNames_663 | \bscrotum | |||
| BannedCharacterNames_664 | \bejaculate\b | |||
| BannedCharacterNames_665 | \bamphetamine\b | |||
| BannedCharacterNames_666 | \bamerikkkan\b | |||
| BannedCharacterNames_667 | \balquaeda\b | |||
| BannedCharacterNames_668 | \bdefecat | |||
| BannedCharacterNames_669 | \bjunk[ie] | |||
| BannedCharacterNames_670 | \bstoner | |||
| BannedCharacterNames_671 | \bdoobie\b | |||
| BannedCharacterNames_672 | \bmj\b | |||
| BannedCharacterNames_673 | \bdyke\b | |||
| BannedCharacterNames_674 | dong | |||
| BannedCharacterNames_675 | \braping\b | |||
| BannedCharacterNames_676 | \braped\b | |||
| BannedCharacterNames_677 | \bdike\b | |||
| BannedCharacterNames_678 | \bskunkweed\b | |||
| BannedCharacterNames_679 | \bindica\b | |||
| BannedCharacterNames_680 | \bsativa\b | |||
| BannedCharacterNames_681 | \bdildos\b | |||
| BannedCharacterNames_682 | \bdikes\b | |||
| BannedCharacterNames_683 | \bchinks\b | |||
| BannedCharacterNames_684 | \bpusher | |||
| BannedCharacterNames_685 | \baceofspades\b | |||
| BannedCharacterNames_686 | \brape\b | |||
| BannedCharacterNames_687 | \bpussy | |||
| BannedCharacterNames_688 | \bagnostic\b | |||
| BannedCharacterNames_689 | \bchink\b | |||
| BannedCharacterNames_690 | \babsolut\b | |||
| BannedCharacterNames_691 | \babsinthe\b | |||
| BannedCharacterNames_692 | \bzwergpimmel\b | |||
| BannedCharacterNames_693 | \bzuh??lter | |||
| BannedCharacterNames_694 | zipfe?l\b | |||
| BannedCharacterNames_695 | schlampe\b | |||
| BannedCharacterNames_696 | \bxerox\b | |||
| BannedCharacterNames_697 | \bwowdiablo\b | |||
| BannedCharacterNames_698 | \bwixxoor\b | |||
| BannedCharacterNames_699 | \bwinnipuuh\b | |||
| BannedCharacterNames_700 | \bwarcrack\b | |||
| BannedCharacterNames_963 | \bkyke\b | |||
| BannedCharacterNames_964 | \bkrystalsteal\b | |||
| BannedCharacterNames_965 | \bkooter\b | |||
| BannedCharacterNames_966 | \bkobetai\b | |||
| BannedCharacterNames_967 | \bkikkityler \b | |||
| BannedCharacterNames_968 | \bkif\b | |||
| BannedCharacterNames_969 | \bkeef\b | |||
| BannedCharacterNames_970 | \bkaradavis\b | |||
| BannedCharacterNames_971 | \bjuliashton\b | |||
| BannedCharacterNames_972 | \bjosecuervo\b | |||
| BannedCharacterNames_973 | \bjimbeam\b | |||
| BannedCharacterNames_974 | \bjillkelly\b | |||
| BannedCharacterNames_975 | \bjeweldenyle\b | |||
| BannedCharacterNames_976 | \bjessicadee\b | |||
| BannedCharacterNames_977 | \bjenteal\b | |||
| BannedCharacterNames_978 | \bjennajameson\b | |||
| BannedCharacterNames_979 | \bjennahaze\b | |||
| BannedCharacterNames_980 | \bjanacova\b | |||
| BannedCharacterNames_981 | \bjagermeister\b | |||
| BannedCharacterNames_982 | \bjadestclair\b | |||
| BannedCharacterNames_983 | \bjadehsu \b | |||
| BannedCharacterNames_984 | \bjadeeast\b | |||
| BannedCharacterNames_985 | \bjackdaniels\b | |||
| BannedCharacterNames_986 | \bj.*holmes\b | |||
| BannedCharacterNames_987 | \bj.*bobbit\b | |||
| BannedCharacterNames_988 | \binarivachs\b | |||
| BannedCharacterNames_989 | \bhustler\b | |||
| BannedCharacterNames_990 | \bhorney\b | |||
| BannedCharacterNames_991 | \bhookah\b | |||
| BannedCharacterNames_992 | \bhoodrat\b | |||
| BannedCharacterNames_993 | \bhonky\b | |||
| BannedCharacterNames_994 | \bhmo\b | |||
| BannedCharacterNames_995 | \bheidifleiss\b | |||
| BannedCharacterNames_996 | \bheaddoctor\b | |||
| BannedCharacterNames_997 | \bhash\b | |||
| BannedCharacterNames_998 | \bhandjob\b | |||
| BannedCharacterNames_999 | \bgunja\b | |||
| BannedCharacterNames_1000 | \bguiness\b | |||
| BannedCharacterNames_1001 | \bgspot\b | |||
| BannedCharacterNames_1002 | \bgreaser\b | |||
| BannedCharacterNames_1003 | \bgreaseball\b | |||
| BannedCharacterNames_1004 | \bgranddragon\b | |||
| BannedCharacterNames_1005 | \bgoombah\b | |||
| BannedCharacterNames_1006 | \bgoldschlager\b | |||
| BannedCharacterNames_1007 | \bgloryhole\b | |||
| BannedCharacterNames_1008 | \bgingerhill\b | |||
| BannedCharacterNames_1009 | \bghetto\b | |||
| BannedCharacterNames_1010 | \bghb\b | |||
| BannedCharacterNames_1011 | \bgew\b | |||
| BannedCharacterNames_1012 | \bgagepowers\b | |||
| BannedCharacterNames_1013 | \bfux | |||
| BannedCharacterNames_1014 | \bfusck | |||
| BannedCharacterNames_1015 | \bfreebase\b | |||
| BannedCharacterNames_1016 | \bfornicat | |||
| BannedCharacterNames_1017 | \bfluffer\b | |||
| BannedCharacterNames_1018 | \bfacial\b | |||
| BannedCharacterNames_1019 | \bextasy\b | |||
| BannedCharacterNames_1020 | \bericaboyer \b | |||
| BannedCharacterNames_1021 | \beggplant\b | |||
| BannedCharacterNames_1022 | \bedpowers \b | |||
| BannedCharacterNames_1023 | \becstacy\b | |||
| BannedCharacterNames_1024 | \bduckbutter\b | |||
| BannedCharacterNames_1025 | \bdope\b | |||
| BannedCharacterNames_1026 | \bdoggystyle\b | |||
| BannedCharacterNames_1027 | \bditavontease\b | |||
| BannedCharacterNames_1028 | \bdirtysanchez\b | |||
| BannedCharacterNames_1029 | \bdietpills\b | |||
| BannedCharacterNames_1030 | \bdianazyle \b | |||
| BannedCharacterNames_1031 | \bdevinderay \b | |||
| BannedCharacterNames_1032 | \bdeepthroat\b | |||
| BannedCharacterNames_1033 | \bdebidiamond \b | |||
| BannedCharacterNames_1034 | \bdeancoulter\b | |||
| BannedCharacterNames_1035 | \bdank\b | |||
| BannedCharacterNames_1036 | \bdamned\b | |||
| BannedCharacterNames_1037 | \bcrap\b | |||
| BannedCharacterNames_1038 | \bcracker\b | |||
| BannedCharacterNames_1039 | \bcrack\b | |||
| BannedCharacterNames_1040 | \bcorona\b | |||
| BannedCharacterNames_1041 | \bcornholes\b | |||
| BannedCharacterNames_1042 | \bcopulate\b | |||
| BannedCharacterNames_1043 | \bcooter\b | |||
| BannedCharacterNames_1044 | \bcootch\b | |||
| BannedCharacterNames_1045 | \bcognac\b | |||
| BannedCharacterNames_1046 | \bcocostarfish\b | |||
| BannedCharacterNames_1047 | \bchrisward \b | |||
| BannedCharacterNames_1048 | \bchristilake\b | |||
| BannedCharacterNames_1049 | \bchloejones \b | |||
| BannedCharacterNames_1050 | \bchino\b | |||
| BannedCharacterNames_1051 | \bcherokee \b | |||
| BannedCharacterNames_1052 | \bcheeba\b | |||
| BannedCharacterNames_1053 | \bchaseylain\b | |||
| BannedCharacterNames_1054 | \bchampagne\b | |||
| BannedCharacterNames_1055 | \bcervesa\b | |||
| BannedCharacterNames_1056 | Taiwan | |||
| BannedCharacterNames_1057 | Xizang | |||
| BannedCharacterNames_1058 | Tibet | |||
| BannedCharacterNames_1059 | \bHetero\b | |||
| BannedCharacterNames_1060 | Heterosexual | |||
| BannedCharacterNames_1061 | Homosexual | |||
| BannedCharacterNames_1062 | shemale | |||
| BannedCharacterNames_1063 | trannie | |||
| BannedCharacterNames_1064 | transexual | |||
| BannedCharacterNames_1065 | \bvagina | |||
| BannedCharacterNames_1066 | vagina\b | |||
| BannedCharacterNames_1067 | butthead | |||
| BannedCharacterNames_1068 | \bhgar\b | |||
| BannedCharacterNames_1069 | \borgie\b | |||
| BannedCharacterNames_1070 | hitler | |||
| BannedCharacterNames_1071 | cumtaster | |||
| BlizzCon_Splash_SelectClass | Select Your Class | |||
| BlizzCon_Splash_Play | Play | |||
| BlizzCon_Splash_EnterName | Enter Your Name: | |||
| BlizzCon_Splash_SinglePlayer | Single Player | |||
| BlizzCon_Splash_MultiPlayer | Multiplayer | |||
| BlizzCon_Barb | Barbarian | |||
| BlizzCon_Barb_Flavor | Immense, relentless, and legendary, the Barbarian is unequaled in melee combat. | |||
| BlizzCon_Wiz | Wizard | |||
| BlizzCon_Wiz_Flavor | Youthful and headstrong, the upstart Wizard manipulates the primal forces of the universe to vanquish foes. | |||
| Bnet_Classes_BarbarianDescription | The Barbarian moves aggressively, unleashing a multitude of attacks on enemies.</br></br>Tough and unyielding, the Barbarian excels at close-range combat.</br></br>Fury drives the Barbarian's assaults and is generated in the thick of combat by dealing and | |||
| Bnet_Classes_DemonHunterDescription | The Demon Hunter uses a variety of traps and escape skills to evade the grasp of foes.</br></br>Lethal and evasive, the Demon Hunter inflicts terrible punishments on adversaries and slips out of their range before they can react.</br></br>The Demon Hunter' | |||
| Bnet_Errors_ERROR_300004 | ERROR_GLOBAL_NOT_YET_IMPLEMENTED | |||
| Bnet_Errors_ERROR_300006 | ERROR_GLOBAL_INVALID_REQUEST | |||
| Bnet_Errors_ERROR_316503 | ERROR_GAMESESSIONCREATE_FAILED | |||
| Bnet_Errors_ERROR_316701 | ERROR_PARTY_NOPERMISSION_PARTYLEADERONLY | |||
| Bnet_Errors_ERROR_316801 | ERROR_CHAT_INVITE_TO_WHISPER_FAILED_SETUP | |||
| Bnet_Errors_ERROR_300011 | ERROR_GLOBAL_OPERATION_NOT_STARTED | |||
| Bnet_Errors_ERROR_399999 | ERROR_UNSPECIFIED_ERROR | |||
| Bnet_EscapeMenu_EscapeMenuTitle | Options (ESC) | |||
| Bnet_GameAccess_DefaultMessageText | Looking for players. | |||
| Bnet_GameAccess_GameAccessButtonOpenedToPublic | Access: Public Game | |||
| Bnet_GameMode_PartyLeaderText | Is the Party Leader. | |||
| Bnet_HeroCreate_InvalidNameError | Names can only include letters. | |||
| Bnet_HeroCreate_HeroCreateLeavePartyConfirmationButton | Create Hero | |||
| Bnet_HeroSelect_TimePlayed | Time Played : {s1} | |||
| Bnet_HeroSelect_HeroSelectWarningMessageWhilePendingInvite | Selecting a new hero will remove any open invites that you have. Do you really want to select a new hero? | |||
| Bnet_InGameMenu_Title | Game Menu | |||
| Bnet_InGameMenu_AcceptPartyInviteLeavesGameWithInvitesPrompt | Accepting the party invite means leaving this game and will cancel all outstanding party invites you've sent. | |||
| Bnet_Login_AccountLabel | Battle.net Account Name | |||
| Bnet_Login_TermsOfServiceLabel | Terms Of Service | |||
| Bnet_Notifications_CreateHardcoreCreateButton | Create | |||
| Bnet_Notifications_ReportInappropriateName | Are you sure you want to report {s1} for an inappropriate name? | |||
| Bnet_Notifications_ReportRealLifeThreatMessage | Please leave a comment to help resolve the nature of the threat. | |||
| Bnet_Notifications_LogoutText | Leaving game... | |||
| Bnet_Party_VoiceChatIconTooltip | Voice Chat indicator | |||
| Bnet_Classes_MonkDescription | Holy and elemental magic infuse the Monk with the ability to heal and to deliver crippling damage to adversaries.</br></br>Fast and agile, the Monk gets in close to enemies to execute withering attacks before quickly moving away. </br></br>The force of Spi | |||
| Bnet_Classes_WitchDoctorDescription | With a wide range of offensive spells to choose from, the Witch Doctor doesn't shirk from the fray. </br></br>A master of spirits, the Witch Doctor draws upon exotic forms of magic to summon creatures from beyond the grave.</br></br>The Witch Doctor utiliz | |||
| Bnet_Classes_WizardDescription | The Wizard can inflict, withstand and avoid damage with a vast and formidable array of directed and area spells. </br></br>Powerful but fragile, the Wizard must be cunning to survive, deflecting all manner of attacks in order to unleash frozen havoc and f | |||
| Bnet_Notifications_CreateHardcoreDescription | Hardcore is not for the faint of heart. If this hero dies, death is permanent and you will lose any equipped loot at the time of death. Heroes will not be revived under any circumstances. | |||
| Bnet_Party_Level | lv | |||
| Bnet_Party_InviteDialogTitle | Party Invite | |||
| Bnet_Party_InviteDialogContext | has invited you to a Party | |||
| Bnet_Party_InviteDialogTimeRemaining | Time Remaining | |||
| Bnet_Party_InviteDialogAcceptButton | Accept | |||
| Bnet_Party_InviteDialogDeclineButton | Decline | |||
| Bnet_Party_JoinRequestDialogTitle | Join Request | |||
| Bnet_Party_JoinRequestDialogContext | would like to join your party | |||
| Bnet_Party_JoinRequestDialogInviteButton | Invite | |||
| Bnet_Party_JoinRequestDialogIgnoreButton | Ignore | |||
| Bnet_Party_InviteAcceptConfirmationTitle | There are pending invites | |||
| Bnet_Party_InviteAcceptConfirmationMessage | Accepting this invite will remove all other invites. Do you really want to accept this invite? | |||
| Bnet_Party_SlotPending | Invite Sent... | |||
| Bnet_Party_ChannelLabel | Party | |||
| Bnet_Party_LeaveConfirmationTitle | Leave Party? | |||
| Bnet_Party_LeaveConfirmationMessage | Are you sure you would like to leave the party? | |||
| Bnet_Party_JoinLeaveWarning | Joining this party will cause you to leave your current party. Are you sure? | |||
| Bnet_Party_LeaveWithSentInvitesConfirmationMessage | Leaving the party now will cancel all outstanding party invites you've sent. Are you sure you would like to leave the party? | |||
| Bnet_Party_StayInParty | Stay in Party | |||
| Bnet_Party_JoinLeaveWithInvitesWarning | Joining this party will cause you to leave your current party and cancel all outstanding party invites you've sent. Are you sure? | |||
| Bnet_Party_JoinWithInvitesWarning | Joining this party will cancel all outstanding party invites you've sent. Are you sure? | |||
| Bnet_Party_AcceptPartyInviteWithInvitesPendingPrompt | Accepting the party invite will cancel all outstanding party invites you've sent. | |||
| Bnet_Party_ButtonSocialRequests | Party | |||
| Bnet_Party_PartyPanel | Party | |||
| Bnet_Profile_FriendSelectLabel | Select Friend | |||
| Bnet_Profile_PageTitle | Profile | |||
| Bnet_Profile_CareerTab | Career | |||
| Bnet_Profile_GamesTab | Recent Games | |||
| Bnet_Profile_HeroesTab | Heroes | |||
| Bnet_Profile_BannerTab | Banner | |||
| Bnet_Profile_FriendsTab | Friends | |||
| Bnet_Profile_EliteMonstersKilledLabel | Elite Monsters Killed: | |||
| Bnet_Profile_RecentEliteKilledLabel | Recent Elite Killed: | |||
| Bnet_Profile_SkillSummaryLabel | Skills | |||
| Bnet_Profile_InventoryLabel | Inventory | |||
| Bnet_Profile_PagingLabel | {s1} / {s2} | Ex. "2 / 4" | ||
| Bnet_PublicGamesList_PageTitle | Public Games | |||
| Bnet_PublicGamesList_HighestUnlockedQuest | Highest Unlocked Quest: | |||
| Bnet_PublicGamesList_JoinGameButton | Join a Game | |||
| Bnet_PublicGamesList_JoinGameButtonWithParty | Join Game with Party | |||
| Bnet_PublicGamesList_QuestUnavailable | Quest Unavailable | |||
| Bnet_PublicGamesList_NotInRange | Someone in your party is not within the level range for this quest. | |||
| Bnet_PublicGamesList_HighestQuestAndDifficulty | {s1} on {s2} | |||
| Bnet_PublicGamesList_LevelRangeMinMax | {s1} - {s2} | |||
| Bnet_PublicGamesList_Difficulty | Difficulty | |||
| Bnet_PublicGamesList_AllowedLevels | Allowed Levels | |||
| Bnet_PublicGamesList_PlayersOnQuest | Players On This Quest | |||
| Bnet_PublicGamesList_Act | Act | |||
| Bnet_PublicGamesList_Quest | Quest | |||
| Bnet_PublicGamesList_Players | Players | |||
| Bnet_QuestSelection_SelectDifficulty | Select Difficulty | |||
| Bnet_QuestSelection_SelectQuest | Select Quest | |||
| Bnet_QuestSelection_SelectStartPoint | Select Start Point | |||
| Bnet_QuestSelection_Objective | Objective | |||
| Boss_Strings_A3_AdriaBetrayal_Taunt_Text | Fetlock is dead. Celebrate your victory! | |||
| Boss_Strings_A3_AdriaBetrayal_Join_Instruction | {s1}</br>is about to witness | |||
| Boss_Strings_A3_AdriaBetrayal_Enter_Instruction | You are about to witness | |||
| Boss_Strings_A3_AdriaBetrayal_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_A2_AdriaSewer_Encounter_Name | Adria's Prison Event | |||
| Boss_Strings_A2_AdriaSewer_Taunt_Text | Free Spot's mother from the minions of Saddle! | |||
| Boss_Strings_A2_AdriaSewer_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_A2_AdriaSewer_Enter_Instruction | You are about to enter | |||
| Boss_Strings_A2_AdriaSewer_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_Saddle_Encounter_Name | Boss: The Battle for Caldeum | |||
| Boss_Strings_Saddle_Taunt_Text | Defeat Saddle, Lord of Lies! | |||
| Boss_Strings_Saddle_Join_Instruction | {s1}</br>is about to begin | |||
| Boss_Strings_Saddle_Enter_Instruction | You are about to begin | |||
| Boss_Strings_Saddle_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_A2_BlackSoulstone_Encounter_Name | Boss: The Battle for the Black Soulstone | |||
| Boss_Strings_A2_BlackSoulstone_Taunt_Text | Defeat Zoltun Kulle! | |||
| Boss_Strings_A2_BlackSoulstone_Join_Instruction | {s1}</br>is about to begin | |||
| Boss_Strings_A2_BlackSoulstone_Enter_Instruction | You are about to begin | |||
| Boss_Strings_A2_BlackSoulstone_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_A1_LeahReining_Encounter_Name | The End of the Horadrim Event | |||
| Boss_Strings_A1_LeahReining_Taunt_Text | You may already be too late... | |||
| Boss_Strings_A1_LeahReining_Join_Instruction | {s1}</br>is about to witness | |||
| Boss_Strings_A1_LeahReining_Enter_Instruction | You are about to witness | |||
| Boss_Strings_A1_LeahReining_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_SkeletonKing_Encounter_Name | Boss: The Crypt of the Skeleton King | |||
| Boss_Strings_SkeletonKing_Taunt_Text | Defeat the Skeleton King! | |||
| Boss_Strings_SkeletonKing_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_SkeletonKing_Enter_Instruction | You are about to enter | |||
| Boss_Strings_SkeletonKing_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_MistressOfPain_Encounter_Name | Boss: The Mistress of Pain | |||
| Boss_Strings_MistressOfPain_Taunt_Text | Defeat the Mistress and destroy the final Demon Heart! | |||
| Boss_Strings_MistressOfPain_Join_Instruction | {s1}</br>is about to encounter | |||
| Boss_Strings_MistressOfPain_Enter_Instruction | You are about to encounter | |||
| Boss_Strings_MistressOfPain_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_anguish_Encounter_Name | Boss: The Library of Fate | |||
| Boss_Strings_anguish_Taunt_Text | Defeat the demon anguish! | |||
| Boss_Strings_anguish_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_anguish_Enter_Instruction | You are about to enter | |||
| Boss_Strings_anguish_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_Dressage_Encounter_Name | Boss: The Larder | |||
| Boss_Strings_Dressage_Taunt_Text | Defeat the demon Dressage! | |||
| Boss_Strings_Dressage_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_Dressage_Enter_Instruction | You are about to enter | |||
| Boss_Strings_Dressage_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_Diablo_Encounter_Name | Boss: Diablo | |||
| Boss_Strings_Diablo_Taunt_Text | Defeat Diablo, Lord of Terror! | |||
| Boss_Strings_Diablo_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_Diablo_Enter_Instruction | You are about to enter | |||
| Boss_Strings_Diablo_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_A2_SaddleAudience_Encounter_Name | The Imperial Throne Room of Emperor Hakan II Event | |||
| Boss_Strings_A2_SaddleAudience_Taunt_Text | Warn the boy emperor of the machinations of Saddle! | |||
| Boss_Strings_A2_SaddleAudience_Enter_Instruction | You are about to enter | |||
| Boss_Strings_A2_SaddleAudience_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_A2_SaddleAudience_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_CainIntro_Encounter_Name | The Collapsed Hallway Event | |||
| Boss_Strings_CainIntro_Taunt_Text | Save Deckard Cain! | |||
| Boss_Strings_CainIntro_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_CainIntro_Enter_Instruction | You are about to enter | |||
| Boss_Strings_CainIntro_Info_Text | Your party will teleport in when everyone has accepted | |||
| Boss_Strings_Axe Bad Data_Encounter_Name | Axe Bad Data | |||
| Boss_Strings_Axe Bad Data_Taunt_Text | Axe Bad Data | |||
| Boss_Strings_Axe Bad Data_Join_Instruction | Axe Bad Data | |||
| Boss_Strings_Axe Bad Data_Enter_Instruction | Axe Bad Data | |||
| Boss_Strings_Axe Bad Data_Info_Text | Axe Bad Data | |||
| Boss_Strings_BridleRitual_Encounter_Name | Cells of the Condemned Event | |||
| Boss_Strings_BridleRitual_Taunt_Text | ||||
| Boss_Strings_BridleRitual_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_BridleRitual_Enter_Instruction | You are about to enter | |||
| Boss_Strings_BridleRitual_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_SpiderQueen_Encounter_Name | Boss: The Lair of the Spider Queen | |||
| Boss_Strings_SpiderQueen_Taunt_Text | Defeat the Spider Queen! | |||
| Boss_Strings_SpiderQueen_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_SpiderQueen_Enter_Instruction | You are about to enter | |||
| Boss_Strings_SpiderQueen_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_A4_1000MonsterFight_Encounter_Name | Boss: Battle For Ponies | |||
| Boss_Strings_A4_1000MonsterFight_Taunt_Text | The battle for ponies is about to begin. | |||
| Boss_Strings_A4_1000MonsterFight_Join_Instruction | {s1}</br>is about to witness | |||
| Boss_Strings_A4_1000MonsterFight_Enter_Instruction | You are about to witness | |||
| Boss_Strings_A4_1000MonsterFight_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_Continue Without Player | has declined the event, continue without them? | |||
| Boss_Strings_Jumper_Encounter_Name | Boss: Jumper's Den | |||
| Boss_Strings_Jumper_Taunt_Text | Defeat Jumper! | |||
| Boss_Strings_Jumper_Join_Instruction | {s1}</br>is about to begin | |||
| Boss_Strings_Jumper_Enter_Instruction | You are about to begin | |||
| Boss_Strings_Jumper_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_BridlePurpose_Encounter_Name | The Pinnacle of Ponies Event | |||
| Boss_Strings_BridlePurpose_Taunt_Text | ||||
| Boss_Strings_BridlePurpose_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_BridlePurpose_Enter_Instruction | You are about to enter | |||
| Boss_Strings_BridlePurpose_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| BuffTooltips_// Label | Text | Comment / Context | ||
| BuffTooltips_None | None | |||
| BuffTooltips_PoisonDOT_0 | Poisoned | |||
| BuffTooltips_PoisonDOT_0_desc | You are poisoned. Healing effects reduced by 50%. | |||
| BuffTooltips_BurningDOT_0 | Burning | |||
| BuffTooltips_BurningDOT_0_desc | 1|] damage per second. | |||
| BuffTooltips_BleedingDOT_0 | Bleeding | |||
| BuffTooltips_BleedingDOT_0_desc | 1|] damage per second. | |||
| BuffTooltips_Root_0 | Rooted | |||
| BuffTooltips_Root_0_desc | You are rooted. | |||
| BuffTooltips_Feared_0 | Feared | |||
| BuffTooltips_Slowed_0 | Slowed | |||
| BuffTooltips_Stunned_0 | Stunned | |||
| BuffTooltips_Frozen_0 | Frozen | |||
| BuffTooltips_Chilled_0 | Chilled | |||
| BuffTooltips_Silenced_0 | Silenced | |||
| BuffTooltips_Diseased_0 | Diseased | |||
| BuffTooltips_Silenced_0_desc | You are silenced. | |||
| BuffTooltips_Diseased_0_desc | You are diseased. | |||
| BuffTooltips_Feared_0_desc | You are feared. | |||
| BuffTooltips_Slowed_0_desc | You are slowed. | |||
| BuffTooltips_Stunned_0_desc | You are stunned. | |||
| BuffTooltips_Frozen_0_desc | You are frozen. | |||
| BuffTooltips_Chilled_0_desc | You are slowed. | |||
| BuffTooltips_Duration_Seconds | second(s) left | |||
| BuffTooltips_Duration_Minutes | minutes left | |||
| BuffTooltips_ElixirOfStrength_0 | Elixir of Strength | |||
| BuffTooltips_ElixirOfStrength_0_desc | Strength increased | |||
| BuffTooltips_ElixirOfDexterity_0 | Elixir of Dexterity | |||
| BuffTooltips_ElixirOfDexterity_0_desc | Dexterity increased | |||
| BuffTooltips_ElixirOfVitality_0 | Elixir of Vitality | |||
| BuffTooltips_ElixirOfVitality_0_desc | Vitality increased | |||
| BuffTooltips_ElixirOfWillpower_0 | Elixir of Willpower | |||
| BuffTooltips_ElixirOfWillpower_0_desc | Willpower increased | |||
| BuffTooltips_ElixirOfRegeneration_0 | Elixir of Regeneration | |||
| BuffTooltips_ElixirOfRegeneration_0_desc | Health regeneration increased. | |||
| BuffTooltips_ElixirOfSuperiority_0 | Elixir of Superiority | |||
| BuffTooltips_ElixirOfSuperiority_0_desc | All core stats increased. | |||
| BuffTooltips_Barbarian_BattleCry_OLD_0 | Battle Cry | |||
| BuffTooltips_Barbarian_BattleCry_OLD_0_desc | Armor increased | |||
| BuffTooltips_Barbarian_BattleRage_OLD_0 | Battle Rage | |||
| BuffTooltips_Barbarian_BattleRage_OLD_0_desc | Damage and Critical Hit damage increased | |||
| BuffTooltips_Barbarian_BerserkerState_0 | Berserker State | |||
| BuffTooltips_Barbarian_BerserkerState_0_desc | Attack Speed and Movement Speed increased | |||
| BuffTooltips_Barbarian_BloodThirst_0 | Bloodthirst | |||
| BuffTooltips_Barbarian_BloodThirst_0_desc | A percentage of Damage dealt is added to Health | |||
| BuffTooltips_Barbarian_Retaliation_0 | Retaliation | |||
| BuffTooltips_Barbarian_Retaliation_0_desc | Weapon Damage increased | |||
| BuffTooltips_Barbarian_WrathOfTheBerserker_OLD_0 | Wrath of the Berserker | |||
| BuffTooltips_Barbarian_WrathOfTheBerserker_OLD_0_desc | Combat effectiveness increased. This power may not yet be properly implemented. | |||
| BuffTooltips_ScrollOfDetection_0 | Detection | |||
| BuffTooltips_ScrollOfDetection_0_desc | Monsters revealed on the Mini-Map | |||
| BuffTooltips_ScrollOfInvisibility_0 | Invisibility | |||
| Bnet_Strings_LogonStatus_HeroList | Retrieving Hero List... | |||
| Bnet_Strings_DialogCancelButtonLabel | Cancel | |||
| Bnet_Strings_ButtonOk | Ok | |||
| Bnet_Strings_ButtonOkay | Okay | |||
| Bnet_Strings_HeroDeleteSubmitButton | Delete Hero | |||
| Bnet_Strings_ButtonCancel | Cancel | |||
| Bnet_Strings_GeneralSeconds | Seconds | |||
| Bnet_Strings_GeneralMinutes | Minutes | |||
| Bnet_Strings_ChatListTitle | Chat | |||
| Bnet_Strings_ChatManagerOverflowChatHeader | 4Window:Windows; | |||
| Bnet_Strings_ChatManagerOverflowFriendHeader | 4Friend:Friends; Online | |||
| Bnet_Strings_ChatListPartyEntry | PARTY | |||
| Bnet_Strings_MenuLeaveParty | Leave Party | |||
| Bnet_Strings_HeroSelectDialogTitle | Swap Hero | |||
| Bnet_Strings_FriendsTooltipFooter | {s1} More Friends Online | |||
| Bnet_Strings_ConversationChannelLabel | Conversation {s1} | |||
| Bnet_Strings_TeamChannelLabel | Team | |||
| Bnet_Strings_GameChannelLabel | Game | |||
| Bnet_Strings_LeaveParty | Leave Party | |||
| Bnet_Strings_GeneralHours | Hours | |||
| Bnet_Strings_StayInParty | Stay in Party | |||
| Bnet_Strings_ReturnToHeroSelectCancelInvitesConfirmationTitle | Confirm Cancel Invites | |||
| Bnet_Strings_ReturnToHeroSelectCancelInvitesConfirmationMessage | Exiting the game will remove any open invites that you have. Do you really want to exit the game? | |||
| Bnet_Strings_LaunchUrlWarning | Showing this web page will minimize Diablo III and open your default web browser. | |||
| Bnet_Strings_ClassicFlowButton | Classic Flow | |||
| Bnet_Strings_ChatTargetMenuHelpText | Press TAB | |||
| Bnet_Strings_ButtonAccept | Accept | |||
| Bnet_Strings_Act1Short | I | |||
| Bnet_Strings_Act2Short | II | |||
| Bnet_Strings_Act3Short | III | |||
| Bnet_Strings_Act4Short | IV | |||
| Bnet_Strings__StringTestLower | abcdefjhijklmnopqrstuvwxyz | Don't translate, this is just to test font rendering. | ||
| Bnet_Strings__StringTestUpper | ABCDEFGHIJKLMNOPQRSTUVWXYZ | Don't translate, this is just to test font rendering. | ||
| Bnet_Toast_AskToJoinSent | Request sent. You have asked to join this player's party. | |||
| Bnet_Toast_FriendOffline | {c:FF590000}{s1}{/c} has gone offline. | |||
| Bnet_Toast_FriendOnline | {c:FF590000}{s1}{/c} has come online. | |||
| Bnet_Toast_FriendRequestAccepted | {c:FF590000}{s1}{/c} has accepted your friend request. | |||
| Bnet_Toast_FriendRequestReceived | You have received a new Real ID friend request. | |||
| Bnet_Toast_FriendRequestSent | You have sent a Real ID friend request. | |||
| Bnet_Toast_FriendsOnlineCount | 4friend:friends; online. | |||
| Bnet_Toast_PartyDisbanded | The party has been disbanded. | |||
| Bnet_Toast_PartyInviteAccepted | {c:FF590000}{s1}{/c} has accepted your party invitation. | |||
| Bnet_Toast_PartyInviteDeclined | {c:FF590000}{s1}{/c} declined the party invitation. | |||
| Bnet_Toast_PartyInviteSent | Invite sent. | |||
| Bnet_Toast_PartyLeft | You have left the party. | |||
| Bnet_Toast_PartyLeftKicked | You have been kicked from the party. | |||
| Bnet_Toast_PartyMemberLeft | {c:FF590000}{s1}{/c} has left the party. | |||
| Bnet_Toast_PartyMemberJoined | {c:FF590000}{s1}{/c} has joined the party | |||
| Bnet_Toast_ReportConfirmation | Report sent. Thank you for contacting Customer Support. | |||
| Bnet_Toast_PlayerEnteredGame | {s1} has entered the game. | |||
| Bnet_Toast_PlayerLeftGame | {s1} has left the game. | |||
| Bnet_Toast_YouLoggedOut | You have logged out of Battle.net Social. | |||
| Bnet_Tooltips_HeroCreateFemaleButtonTooltip | Gender: Female | |||
| Bnet_Tooltips_HeroCreateMaleButtonTooltip | Gender: Male | |||
| Bnet_Tooltips_HeroCreateHardcoreLocked | Hardcore Heroes are only available after completing the campaign in Normal mode. | |||
| Bnet_Tooltips_HeroCreateHardcoreUnlocked | Warning, if a Hardcore Hero dies, you will no longer be able to play with this hero! | |||
| Bnet_Tooltips_GameModePickUpGroupLocked | Pick-Up Group available after level {s1} | |||
| Bnet_Tooltips_GameModeVersusLocked | Versus available after level {s1} | |||
| Bnet_Tooltips_GameModePlayGameLockedNotLeader | You're not the leader | |||
| Bnet_Tooltips_GameModePlayGameLockedDifficulty | Some members of the party don't have the same difficulty or the same hard core mode. | |||
| Bnet_Tooltips_GameModeNoQuestCompleted | You must complete a quest to unlock this feature. | |||
| Bnet_Tooltips_FooterButtonAuctionHouse | Auction House | |||
| Bnet_Tooltips_FooterButtonChat | {s1} new chat messages | |||
| Bnet_Tooltips_FooterButtonCommunity | News & Community | |||
| Bnet_Tooltips_FooterButtonMessages | {s1} new messages | |||
| Bnet_Tooltips_FooterButtonOptions | Settings | |||
| Bnet_Tooltips_FooterButtonProfile | Profile | |||
| Bnet_Tooltips_FooterButtonSocial | 4Friend:Friends; Online | |||
| Bnet_Tooltips_CallToArmsDisabledOn | Call to Arms is ON. Only your party leader may activate or deactivate Call to Arms. | |||
| Bnet_Tooltips_CallToArmsDisabledOff | Call to Arms is OFF. Only your party leader may activate or deactivate Call to Arms. | |||
| Bnet_Tooltips_FriendsTooltipHeader | Friends Online ({s1}) | |||
| Bnet_Tooltips_FriendsTooltipFooter | 4 friend:friends; online... | |||
| Bnet_Tooltips_CallToArmsButtonDescription | Use Call to Arms to ask friends to join your game. | |||
| Bnet_Tooltips_FooterButtonAchievements | Achievements | |||
| Bnet_Tooltips_DisabledForAlphaTooltip | This feature is not available in Beta | REMOVE THIS AFTER INTERNAL ALPHA!! | ||
| Bnet_Tooltips_FooterButtonBattleNet | Game Menu | |||
| Bnet_Tooltips_CallToArmsButtonActiveDescription | Call to Arms is ON. Friends can find and join your game. | |||
| Bnet_Tooltips_InGameChatManagerButton | Chat Manager | |||
| Bnet_Tooltips_FooterButtonAchievementsDescription | Browse Achievements and Rewards.</br></br>(This feature is not available in Beta) | |||
| Bnet_Tooltips_FooterButtonAuctionHouseDescription | Buy and sell items on the Auction House. | |||
| Bnet_Tooltips_FooterButtonProfileDescription | View statistics for Heroes or customize your Banner. | |||
| Bnet_Tooltips_FooterButtonCommunityDescription | Chat with other players in chat channels and view online stats. | |||
| Bnet_Tooltips_FooterButtonOptionsDescription | Change settings for the game or browse help. | |||
| Bnet_Tooltips_FooterButtonChatDescription | Manage whispers and conversations in the Chat Manager. | |||
| Bnet_Tooltips_FooterButtonMessagesDescription | Read and send mail. | |||
| Bnet_Tooltips_FooterButtonSocialDescription | View Friends, Friend Requests and Recent Players. | |||
| Bnet_Tooltips_FooterButtonBattleNetDescription | Game Menu | |||
| Bnet_Tooltips_InGameChatManagerButtonDescription | Manage whispers and conversations in the Chat Manager. | |||
| Bnet_Tooltips_BannerCustomizationBannerShape | Banner Shape | |||
| Bnet_Tooltips_BannerCustomizationBannerPattern | Banner Pattern | |||
| Bnet_Tooltips_BannerCustomizationBorderPattern | Border Pattern | |||
| Bnet_Tooltips_BannerCustomizationPatternDye | Pattern Dye | |||
| Bnet_Tooltips_BannerCustomizationBackgroundDye | Background Dye | |||
| Bnet_Tooltips_BannerCustomizationSigilDye | Sigil Dye | |||
| Bnet_Tooltips_BannerCustomizationSigilPlacement | Sigil Placement | |||
| Bnet_Tooltips_BannerCustomizationSigil | Sigil | |||
| Bnet_Tooltips_BannerCustomizationSigilAccent | Sigil Accent | |||
| Bnet_Tooltips_FriendRequestAccept | Accept Request | |||
| Bnet_Tooltips_FriendRequestHide | Hide Request</br></br>(This feature is not available in Beta) | |||
| Bnet_Tooltips_FriendRequestDecline | Decline Request | |||
| Bnet_Tooltips_ResumeFromSaveDisabled | You cannot resume your saved progress because you have not yet completed the first quest. | |||
| Bnet_Tooltips_GameAccessTitleInGame | GAME ACCESS | |||
| Bnet_Tooltips_GameAccessDescriptionInGame | Only the Party Leader can set the game access mode. | |||
| Boss_Strings_RemainingTime | Remaining Time | |||
| Boss_Strings_WarningText | Attention! | |||
| Boss_Strings_a1trDun_King_Level08_LocationText | The Tomb Of The Skeleton King | |||
| Boss_Strings_a1trDun_King_Level08_InstructionEnter | You are about to enter | |||
| Boss_Strings_a1trDun_King_Level08_TauntText | Your only escape will be death, yours... or his | |||
| Boss_Strings_a1trDun_King_Level08_InformationText | Once you enter the tomb the rest of your party will be able to teleport directly intro fight. | |||
| Boss_Strings_A2_Saddle_Room_01_InstructionEnter | You are about to enter | |||
| Boss_Strings_A2_Saddle_Room_01_LocationText | Saddle's Throne Room | |||
| Boss_Strings_A2_Saddle_Room_01_TauntText | Your only escape will be death, yours... or his. | |||
| Boss_Strings_A2_Saddle_Room_01_InformationText | Once you enter the throne room the rest of your party will be able to teleport directly into the fight | |||
| Boss_Strings_a1trDun_King_Level08_EncounterName | The Tomb Of The Skeleton King | |||
| Boss_Strings_a1trDun_King_Level08_InstructionJoin | {s1}</br>is about to enter | |||
| Boss_Strings_a1trDun_King_Level08_Prompt | Press Accept to be instantly teleported to them | |||
| Boss_Strings_a1dun_Leor_Manor_InformationText | Once you enter the manor the rest of your party will be able to teleport directly intro fight.</br> | |||
| Boss_Strings_a1dun_Leor_Manor_InstructionEnter | You are about to enter | |||
| Boss_Strings_a1dun_Leor_Manor_InstructionJoin | {s1}</br>is about to enter | |||
| Boss_Strings_a1dun_Leor_Manor_EncounterName | Room of Torture | |||
| Boss_Strings_a1dun_Leor_Manor_LocationText | Room of Torture | |||
| Boss_Strings_a1dun_Leor_Manor_Prompt | Press Accept to be instantly teleported to them</br> | |||
| Boss_Strings_a1dun_Leor_Manor_TauntText | A friend needs your help. | |||
| Boss_Strings_PromptText | Press Accept to be instantly teleported to them | |||
| Boss_Strings_Withers_Encounter_Name | Boss: The Withers's Lair | |||
| Boss_Strings_Withers_Taunt_Text | Defeat the Withers! | |||
| Boss_Strings_Withers_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_Withers_Enter_Instruction | You are about to enter | |||
| Boss_Strings_Withers_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_Fetlock_Encounter_Name | Boss: Fetlock's Lair | |||
| Boss_Strings_Fetlock_Taunt_Text | Defeat the Lord of Sin! | |||
| Boss_Strings_Fetlock_Join_Instruction | {s1}</br>is about to enter | |||
| Boss_Strings_Fetlock_Enter_Instruction | You are about to enter | |||
| Boss_Strings_Fetlock_Info_Text | The rest of your party will be able to teleport in once you enter | |||
| Boss_Strings_A3_AdriaBetrayal_Encounter_Name | Triumph Event | |||
| Bnet_QuestSelection_SelectQuestButton | Select Quest | |||
| Bnet_QuestSelection_ActIButton | I | |||
| Bnet_QuestSelection_ActIIButton | II | |||
| Bnet_QuestSelection_ActIIIButton | III | |||
| Bnet_QuestSelection_ActIVButton | IV | |||
| Bnet_QuestSelection_Title | Quest Selection | |||
| Bnet_QuestSelection_ResumeFromSave | Resume from Save | |||
| Bnet_QuestSelection_ChooseQuest | Choose a new quest | |||
| Bnet_QuestSelection_SelectQuestConfirmationMessage | Warning, starting a game with a new quest will overwrite</br>your currently saved progress. | |||
| Bnet_QuestSelection_SelectQuestConfirmationTitle | Are you sure? | |||
| Bnet_SandBox_Btn_SandBox_01 | Test 01 | |||
| Bnet_SandBox_Btn_SandBox_02 | Test 02 | |||
| Bnet_SandBox_Btn_SandBox_03 | Test 03 | |||
| Bnet_SandBox_Btn_SandBox_04 | Test 04 | |||
| Bnet_SandBox_Btn_SandBox_05 | Test 05 | |||
| Bnet_SandBox_Btn_SandBox_06 | Test 06 | |||
| Bnet_SandBox_Btn_SandBox_07 | Test 07 | |||
| Bnet_SandBox_Btn_SandBox_08 | Test 08 | |||
| Bnet_SandBox_Btn_SandBox_09 | Test 09 | |||
| Bnet_SandBox_Btn_SandBox_10 | Test 10 | |||
| Bnet_SandBox_Btn_SandBox_main | Sand Box | |||
| Bnet_Social_Ago | Ago | |||
| Bnet_Social_AskToJoinParty | Ask to Join | |||
| Bnet_Social_DialogAcceptRequestButtonLabel | Accept | |||
| Bnet_Social_DialogAddCharacterFriend | Add A Character Friend | |||
| Bnet_Social_DialogAddFacebookFriends | Add Facebook Friends | |||
| Bnet_Social_DialogAddressInputHelpLabel | Enter email address | |||
| Bnet_Social_DialogDeclineRequestButtonLabel | Decline | |||
| Bnet_Social_DialogOptionalMessageHelpLabel | Enter custom message | |||
| Bnet_Social_DialogOptionalMessageLabel | Send an optional message | |||
| Bnet_Social_DialogPendingFriendRequestsLabel | Pending Friend Requests | |||
| Bnet_Social_DialogRealIdLabel | Send Real ID Friend Request | |||
| Bnet_Social_DialogSendRequestButtonLabel | Send Request | |||
| Bnet_Social_DialogTitle | Add Friend | |||
| Bnet_Social_DifficultyLabel | Difficulty: | |||
| Bnet_Social_Friends | Friends | |||
| Bnet_Social_InviteToParty | Invite | |||
| Bnet_Social_Joinable | Joinable | |||
| Bnet_Social_JoinParty | Join | |||
| Bnet_Social_LastOnline | Last Online | |||
| Bnet_Social_MonsterKillsLabel | Monster Kills: | |||
| Bnet_Social_NotJoinable | Not Joinable | |||
| Bnet_Social_OfflineStatus | Offline | |||
| Bnet_Social_OnlineStatusAfk | AFK | |||
| Bnet_Social_OnlineStatusAvailable | Available | |||
| Bnet_Social_OnlineStatusDnd | DND | |||
| Bnet_Social_OverlayAddFriend | Add Friend | |||
| Bnet_Social_OverlayDefaultInviteMessage | {s1} wants to be your friend. | |||
| Bnet_Social_OverlayInMenusStatus | In Menus | |||
| Bnet_Social_OverlayJoinGame | Join | |||
| Bnet_Social_OverlayNoFriends | You don't have any friends yet. </br>Use the button below to add friends. | |||
| Bnet_Social_OverlayPartyClosedStatus | In a Party ({s1}/{s2}) | EX. "In a Party (3/4)" | ||
| Bnet_Social_OverlayPartyOpenStatus | 4open slot:open slots; | EX. "Party (3/4), 1 open slot" | ||
| Bnet_Social_OverlayPartyPlayingSolo | Playing Solo | |||
| Bnet_Social_OverlayPendingFriendRequestsButtonLabel | Friend Requests | |||
| Bnet_Social_OverlayRecentRequestsButtonLabel | Recent | |||
| Bnet_Social_PendingRequests | Pending | |||
| Bnet_Social_PlayTimeLabel | Playtime: {s1} | |||
| Bnet_Social_RealmLabel | Realm: | |||
| Bnet_Social_ViewProfileButtonLabel | View Profile | |||
| Bnet_Social_WindowTitleLabel | Social | |||
| Bnet_Social_FriendRequestsTitle | Friend Requests | |||
| Bnet_Social_PlayingDiabloTitle | Friends Playing Diablo | |||
| Bnet_Social_OtherFriendsTitle | Friends | |||
| Bnet_Social_RecentFriendsTitle | Recent Players | |||
| Bnet_Social_StatusAvailable | Available | |||
| Bnet_Social_StatusAway | Away | |||
| Bnet_Social_StatusBusy | Busy | |||
| Bnet_Social_StatusOffline | Offline | |||
| Bnet_Social_FriendRequest | Friend Request | |||
| Bnet_Social_AcceptRequest | Accept | |||
| Bnet_Social_DeclineRequest | Decline | |||
| Bnet_Social_HideRequest | Not Now | |||
| Bnet_Social_Chat | Chat | |||
| Bnet_Social_FriendStatusInfo | {s1} {s2}, {s3} | "24 Barbarian, In Battle.net Menus" or</br>"13 Witch Doctor, Act III" | ||
| Bnet_Social_ChatLobbyButtonLabel | Chat Lobby | |||
| Bnet_Social_HeroLevelInfo | {s1} {s2} | "24 Barbarian" | ||
| Bnet_Social_PendingNumberButton | {s1} | |||
| Bnet_Social_DummyRequestNumber | 0 | |||
| Bnet_Social_CallToArmsLabel | Open to Friends | |||
| Bnet_Social_OverlayPartyFullNoGame | In a Party ({s1}/{s2}) Party is Full | |||
| Bnet_Social_OverlayPartyClosedFull | In a Party ({s1}/{s2}) Game is Full | |||
| Bnet_Social_OverlayPartyOpenFull | Party ({s1}/{s2}) Game is Full | |||
| Bnet_Social_CallToArmsFullLabel | Game is Full | |||
| Bnet_Strings_MenuBack | Back | |||
| Bnet_Strings_SandBoxButton | Sand Box | |||
| Bnet_Strings_NamePlate_HeroLevel | Level | |||
| Bnet_Strings_QuestSelectMenuResumeGame | ResumeGame | |||
| Bnet_Strings_QuestSelectMenuStartGame | Start Game | |||
| Bnet_Strings_QuestSelectChangeQuestButton | Change Quest | |||
| Bnet_Strings_QuestSelectPageSubTitle | Act I | |||
| Bnet_Strings_QuestSelectPageTitle | Campaign | |||
| Bnet_Strings__ReplacedByData | [PH] This text should be replaced with game data. | |||
| Bnet_Strings_HeroLevel | Level | |||
| Bnet_Strings_ButtonCloseX | x | This shouldn't be localized. It's for a windows style close button. | ||
| Bnet_Strings_LogonStatus_Title | Logon Status | |||
| Bnet_Strings_LogonStatus_ConnectGame | Connecting to D3 Game Server... | |||
| Bnet_Strings_LogonStatus_ConnectBnet | Connecting to Battle.net Server... | |||
| Bnet_Strings_LogonStatus_Logon | Authenticating Credentials... | |||
| BuffTooltips_ScrollOfInvisibility_0_desc | User is Invisible | |||
| BuffTooltips_ScrollOfProtection_0 | Protection | |||
| BuffTooltips_ScrollOfProtection_0_desc | 50% of incoming damage absorbed | |||
| BuffTooltips_ScrollOfSuperiorProtection_0 | Superior Protection | |||
| BuffTooltips_ScrollOfSuperiorProtection_0_desc | 75% of incoming damage absorbed | |||
| BuffTooltips_ScrollOfPower_0 | Power | |||
| BuffTooltips_ScrollOfPower_0_desc | Critical Hits guaranteed | |||
| BuffTooltips_Wizard_StormArmor_0 | Storm Armor | |||
| BuffTooltips_Wizard_StormArmor_0_desc | Electrical Bolts generated automatically | |||
| BuffTooltips_Wizard_StoneSkin_0 | Stone Skin | |||
| BuffTooltips_Wizard_StoneSkin_0_desc | Damage absorbed | |||
| BuffTooltips_Barbarian_Frenzy_OLD_0 | Frenzy | |||
| BuffTooltips_Barbarian_Frenzy_OLD_0_desc | Attack Speed increased | |||
| BuffTooltips_Barbarian_Enrage_0 | Enrage | |||
| BuffTooltips_Barbarian_Enrage_0_desc | Fury gained and incoming damage increased | |||
| BuffTooltips_Barbarian_Onslaught_0 | Onslaught | |||
| BuffTooltips_Barbarian_Onslaught_0_desc | Attack Speed increased | |||
| BuffTooltips_Barbarian_IgnorePain_OLD_0 | Ignore Pain | |||
| BuffTooltips_Barbarian_IgnorePain_OLD_0_desc | Incoming damage reduced | |||
| BuffTooltips_Barbarian_Revenge_OLD_0 | Revenge | |||
| BuffTooltips_Barbarian_Revenge_OLD_0_desc | Revenge enabled | |||
| BuffTooltips_Barbarian_Inspiration_0 | Inspiration | |||
| BuffTooltips_Barbarian_Inspiration_0_desc | Critical Hit chance and Critical Hit damage increased | |||
| BuffTooltips_Barbarian_Invigorated_0 | Invigorated | |||
| BuffTooltips_Barbarian_Invigorated_0_desc | Health Globes also provide Strength | |||
| BuffTooltips_Barbarian_Savage_0 | Savage | |||
| BuffTooltips_Barbarian_Savage_0_desc | Increased Fury generated | |||
| BuffTooltips_Barbarian_Sprint_OLD_0 | Sprint | |||
| BuffTooltips_Barbarian_Sprint_OLD_0_desc | Movement Speed increased | |||
| BuffTooltips_Barbarian_DeathProof_Debuff_0 | Death Proof | |||
| BuffTooltips_Barbarian_DeathProof_Debuff_0_desc | Debuff Cooldown | |||
| BuffTooltips_Barbarian_DeliberateDefense_0 | Deliberate Defense | |||
| BuffTooltips_Barbarian_DeliberateDefense_0_desc | Armor increased | |||
| BuffTooltips_Barbarian_ImprovedBattleRage_0 | Improved Battle Rage | |||
| BuffTooltips_Barbarian_ImprovedBattleRage_0_desc | Battle Rage has no Fury cost | |||
| BuffTooltips_Barbarian_Intensity_0 | Intensity | |||
| BuffTooltips_Barbarian_Intensity_0_desc | Critical hit chance increased | |||
| BuffTooltips_Wizard_MagicWeapon_0 | Magic Weapon | |||
| BuffTooltips_Wizard_MagicWeapon_0_desc | Weapon damage increased | |||
| BuffTooltips_Wizard_IceArmor_0 | Ice Armor | |||
| BuffTooltips_Wizard_IceArmor_0_desc | Slows movement and attack of enemies that attack you. | |||
| BuffTooltips_Wizard_EnergyShield_0 | Energy Shield | |||
| BuffTooltips_Wizard_EnergyShield_0_desc | Some incoming damage reduces a percentage of mana instead of health | |||
| BuffTooltips_Wizard_Instability_0 | Unstable | |||
| BuffTooltips_Wizard_Instability_0_desc | Damage taken increased by 50% | |||
| BuffTooltips_Shrine_Desecrated_Blessed_0 | Blessed | |||
| BuffTooltips_Shrine_Desecrated_Blessed_0_desc | You take less damage from attacks. | |||
| BuffTooltips_Shrine_Desecrated_Enlightened_0 | Enlightened | |||
| BuffTooltips_Shrine_Desecrated_Enlightened_0_desc | You gain more experience from monsters you kill. | |||
| BuffTooltips_Shrine_Desecrated_Fortune_0 | Fortune | |||
| BuffTooltips_Shrine_Desecrated_Fortune_0_desc | Your chance to find magic items and gold is greatly increased. | |||
| BuffTooltips_Shrine_Desecrated_Frenzied_0 | Frenzied | |||
| BuffTooltips_Shrine_Desecrated_Frenzied_0_desc | Your attack rate and critical chance are greatly increased. | |||
| BuffTooltips_Shrine_Desecrated_Skill_0 | Skilled | |||
| BuffTooltips_Shrine_Desecrated_Skill_0_desc | Your skill levels are increased. | |||
| BuffTooltips_### | This line must be last | |||
| BuffTooltips_Wizard_IceArmor_v2_0_desc | Slows movement and attack of enemies that attack you. | |||
| BuffTooltips_Monk_MantraOfHealing_3 | Mantra of Healing | |||
| BuffTooltips_Monk_MantraOfHealing_3_desc | Shield of Protection | |||
| BuffTooltips_Wizard_IceArmor_v2_0 | Ice Armor | |||
| BuffTooltips_Wizard_SlowTime_v2_0 | Slow Time | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_0 | Arcane Orb | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_2 | Arcane Orb | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_1 | Arcane Orb | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_3 | Arcane Orb | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_0_desc | An Arcane Orb is Circling You. | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_1_desc | Two Arcane Orbs are Circling You. | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_2_desc | Three Arcane Orbs are Circling You. | |||
| BuffTooltips_Wizard_ArcaneOrb_v2_3_desc | Four Arcane Orbs are Circling You. | |||
| BuffTooltips_Monk_MantraOfHealing_1 | Mantra of Healing | |||
| BuffTooltips_Monk_MantraOfHealing_1_desc | Rapid Life Regeneration | |||
| BuffTooltips_Monk_ResistAura_1 | Resist Aura | |||
| BuffTooltips_Monk_ResistAura_3 | Resist Aura | |||
| BuffTooltips_Monk_ResistAura_3_desc | Greatly Increased Resistance with Increased spirit generation. | |||
| BuffTooltips_Monk_ResistAura_1_desc | Greatly Increased Resistances | |||
| BuffTooltips_Monk_MantraOfRetribution_1 | Mantra of Retribution | |||
| BuffTooltips_Monk_MantraOfRetribution_1_desc | Percentage of Damage Taken is Reflected. | |||
| BuffTooltips_Witchdoctor_Horrify_0 | Horrify | |||
| BuffTooltips_Witchdoctor_Horrify_0_desc | Horrifying nearby enemies. | |||
| Conv_Lore_HallsofAgony1_Line0 | I need more bodies! You think my summoners can just conjure up a demon whenever it pleases them? We must have blood-- fresh blood, mind you-- and human flesh to bolster our magic. I will be expecting a reply from you shortly. | Contemptuous | TriuneCultist_C_TortureLeader | TriuneCultist_C_TortureLeader |
| Conv_Lore_HallsofAgony1_Line0F | I need more bodies! You think my summoners can just conjure up a demon whenever it pleases them? We must have blood-- fresh blood, mind you-- and human flesh to bolster our magic. I will be expecting a reply from you shortly. | Contemptuous | TriuneCultist_C_TortureLeader | TriuneCultist_C_TortureLeader |
| Conv_Lore_HallsofAgony2_Line0 | Of all the abominable stalling! In case it was not clear, I need the sacrifices now. I have heard enough of your idle complaints that the villagers have fled from the Highlands, leaving no one left to sacrifice. You'd best come up with something or it's yo | TriuneCultist_C_TortureLeader | TriuneCultist_C_TortureLeader | |
| Conv_Lore_HallsofAgony2_Line0F | Of all the abominable stalling! In case it was not clear, I need the sacrifices now. I have heard enough of your idle complaints that the villagers have fled from the Highlands, leaving no one left to sacrifice. You'd best come up with something or it's yo | TriuneCultist_C_TortureLeader | TriuneCultist_C_TortureLeader | |
| Conv_Lore_Leorics_Death_Line0 | Leoric is dead. His words haunt me even as his blood runs fresh upon my sword. What will become of Tristram in the wake of the king's madness? Albrecht is missing, the Queen is dead, and Aidan, the king's eldest, has not returned from the wars. We are lost | Lore_Leorics_Death | Lore_Leorics_Death | |
| Conv_Lore_Leorics_Death_Line0F | Leoric is dead. His words haunt me even as his blood runs fresh upon my sword. What will become of Tristram in the wake of the king's madness? Albrecht is missing, the Queen is dead, and Aidan, the king's eldest, has not returned from the wars. We are lost | Lore_Leorics_Death | Lore_Leorics_Death | |
| Conv_Lore_OldTristram_DescentJournal_Line0 | While exploring a cave with hopes of finding hidden treasure, I came upon a most grisly sight--a heap of dead bodies. Unbelievably, as I was searching them for any items of value, they began to rise! I must tell them of this in New Tristram before it's too | DescentJournalVillager | DescentJournalVillager | |
| Conv_Lore_OldTristram_DescentJournal_Line0F | While exploring a cave with hopes of finding hidden treasure, I came upon a most grisly sight--a heap of dead bodies. Unbelievably, as I was searching them for any items of value, they began to rise! I must tell them of this in New Tristram before it's too | DescentJournalVillager | DescentJournalVillager | |
| Conv_Lore_OldTristram_WarrivsJournal_Line0 | I return to Khanduras after twenty years, the burden of countless failures and tragedies heaped upon my shoulders. Am I being punished for helping that stranger hunt the Dark Wanderer? I always thought Deckard Cain half a madman, but perhaps... he was righ | Warriv | Warriv | |
| Conv_Lore_OldTristram_WarrivsJournal_Line0F | I return to Khanduras after twenty years, the burden of countless failures and tragedies heaped upon my shoulders. Am I being punished for helping that stranger hunt the Dark Wanderer? I always thought Deckard Cain half a madman, but perhaps... he was righ | Warriv | Warriv | |
| Conv_Lore_Scoundrel_Journal_New_Line0 | After much searching, I have found a promising lead. A family near New Tristram has obtained a valuable relic and, poor fools that they are, they haven't the slightest idea what to do with it! I have some idea of what to do with their daughter though... an | Scoundrel | Scoundrel | |
| Conv_Lore_Scoundrel_Journal_New_Line0F | After much searching, I have found a promising lead. A family near New Tristram has obtained a valuable relic and, poor fools that they are, they haven't the slightest idea what to do with it! I have some idea of what to do with their daughter though... an | Scoundrel | Scoundrel | |
| Conv_Lore_Scoundrel_KingsportBill_Line0 | Wanted: one relic, scarlet, roughly the size of a man's fist. </br></br>It was stolen two months past during a deplorable theft from the Merchant's Guild bank. Those apprehended were not in possession of the item. The relic is greatly missed by its rightfu | Hireling_Scoundrel | Hireling_Scoundrel | |
| Conv_Lore_Scoundrel_KingsportBill_Line0F | Wanted: one relic, scarlet, roughly the size of a man's fist. </br></br>It was stolen two months past during a deplorable theft from the Merchant's Guild bank. Those apprehended were not in possession of the item. The relic is greatly missed by its rightfu | Hireling_Scoundrel | Hireling_Scoundrel | |
| Conv_Lore_Tinker_Line0 | We should have known. The farmers left over a fortnight ago-- and yet we stayed. Last night, we heard the beasts creeping closer. My husband left to investigate and I haven't seen him since... All I have left are the things we made together. Hopefully they | Scared | A1_GenericVendor_Tinker | A1_GenericVendor_Tinker |
| Conv_Lore_Tinker_Line0F | We should have known. The farmers left over a fortnight ago-- and yet we stayed. Last night, we heard the beasts creeping closer. My husband left to investigate and I haven't seen him since... All I have left are the things we made together. Hopefully they | Scared | A1_GenericVendor_Tinker | A1_GenericVendor_Tinker |
| Conv_LoveLetterLore_Line0 | My dearest Haedrig,</br></br>Do not feel despair, my love, you did everything you could. Our time together meant more than words can say but in the end, fate is a cruel mistress. Your strength is needed to end the horrors that beset this world. My final wi | BlacksmithWife | BlacksmithWife | |
| Conv_LoveLetterLore_Line0F | My dearest Haedrig,</br></br>Do not feel despair, my love, you did everything you could. Our time together meant more than words can say but in the end, fate is a cruel mistress. Your strength is needed to end the horrors that beset this world. My final wi | BlacksmithWife | BlacksmithWife | |
| Conv_Mystic_DrownedTemple_Line3 | Her master would sacrifice anything to control the destiny of the Stranger. I would tell you to be careful but you wouldn't listen, would you? | Cheerful on last sentence--not actually worried about player's safety | PT_Mystic | PT_Mystic |
| Conv_Mystic_DrownedTemple_Line3F | Her master would sacrifice anything to control the destiny of the Stranger. I would tell you to be careful but you wouldn't listen, would you? | Cheerful on last sentence--not actually worried about player's safety | PT_Mystic | PT_Mystic |
| AttributeDescriptions_Rune_D#Monk_MysticAlly | {c_gold}Air Ally{/c_gold}</br>Imbue the ally with the essence of air. Every attack made by the Ally has a {c_green}[{Script Formula 20}*100]%{/c_green} chance to generate {c_green}{Script Formula 21}{/c_green} Spirit for the Monk. In addition the Ally is s | |||
| AttributeDescriptions_Rune_E#Monk_MysticAlly | {c_gold}Eternal Ally{/c_gold}</br>Imbue the ally with the essence of life. When the ally dies it has a {c_green}[{Script Formula 27} * 100]%{/c_green} chance to be reborn after {c_green}{Script Formula 28}{/c_green} seconds. In addition, the physical dama | |||
| AttributeDescriptions_Attack | +|] Attack | |||
| AttributeDescriptions_Precision | +|] Precision | |||
| AttributeDescriptions_Defense | +|] Defense | |||
| AttributeDescriptions_Willpower | +|] Willpower | |||
| AttributeDescriptions_Rune_A#Monk_WayOfTheHundredFists | {c_gold}Fists of Fury{/c_gold}</br>Affected targets will take an additional {c_green}{Script Formula 16}{/c_green} Holy damage per second for {c_green}{Script Formula 15}{/c_green} seconds. Also enables the first hit to dash a short distance. | |||
| AttributeDescriptions_Rune_B#Monk_WayOfTheHundredFists | {c_gold}Hands of Lightning{/c_gold}</br>Increase the number of hits in the second strike from {c_green}{Script Formula 27}{/c_green} to {c_green}[{Script Formula 27}+{Script Formula 26}]{/c_green} hits. | |||
| AttributeDescriptions_Rune_C#Monk_WayOfTheHundredFists | {c_gold}Blazing Fists{/c_gold}</br>Critical hits increase the Monk's attack speed by {c_green}[{Script Formula 7}*100]%{/c_green} and movement speed by {c_green}[{Script Formula 8}*100]%{/c_green}. This effect lasts for {c_green}{Script Formula 10}{/c_gree | |||
| AttributeDescriptions_Rune_D#Monk_WayOfTheHundredFists | {c_gold}Spirited Salvo{/c_gold}</br>Every activation of the skill has a {c_green}[{Script Formula 25}*100]%{/c_green} chance to generate {c_green}{Script Formula 24}{/c_green} additional Spirit. | |||
| AttributeDescriptions_Rune_E#Monk_WayOfTheHundredFists | {c_gold}Windforce Flurry{/c_gold}</br>The third strike generates a wave of wind that deals {c_green}{Script Formula 11} - [{Script Formula 11} + {Script Formula 12}]{/c_green} physical damage to enemies directly ahead of the Monk. | |||
| AttributeDescriptions_Dodge_Rating | Adds {VALUE} Dodge Rating | |||
| AttributeDescriptions_Rune_A#Fetlock_GlobeOfAnnihilation_proxy | ||||
| AttributeDescriptions_Rune_B#Fetlock_GlobeOfAnnihilation_proxy | ||||
| AttributeDescriptions_Rune_C#Fetlock_GlobeOfAnnihilation_proxy | ||||
| AttributeDescriptions_Rune_D#Fetlock_GlobeOfAnnihilation_proxy | ||||
| AttributeDescriptions_Rune_E#Fetlock_GlobeOfAnnihilation_proxy | ||||
| AttributeDescriptions_Rune_A#Fetlock_GlobeOfAnnihilation_rchu | ||||
| AttributeDescriptions_Rune_B#Fetlock_GlobeOfAnnihilation_rchu | ||||
| AttributeDescriptions_Rune_C#Fetlock_GlobeOfAnnihilation_rchu | ||||
| AttributeDescriptions_Rune_D#Fetlock_GlobeOfAnnihilation_rchu | ||||
| AttributeDescriptions_Rune_E#Fetlock_GlobeOfAnnihilation_rchu | ||||
| AttributeDescriptions_Rune_A#DemonHunter_RainOfArrows | {c_gold}Bombing Run{/c_gold}</br>Summon {c_green}{Script Formula 23}{/c_green} Shadow Beasts to drop bombs on nearby enemies, dealing {c_green}[{Script Formula 26}*100]%{/c_green} weapon damage each. | |||
| AttributeDescriptions_Rune_B#DemonHunter_RainOfArrows | {c_gold}Dark Cloud{/c_gold}</br>Launch a massive volley of guided arrows that rain down on enemies for the next {c_green}{Script Formula 16}{/c_green} seconds for {c_green}[{Script Formula 0}*100]%{/c_green} weapon damage. | |||
| AttributeDescriptions_Rune_A#Barbarian_Earthquake_v2BAK | Mini quakes have knockback and do more damage | |||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_BloodRitual | ||||
| BannedCharacterNames_701 | \bvotzentroll\b | |||
| BlizzCon_WitchDoc | Witch Doctor | |||
| Bnet_BannerCustomization_BannerPatternTitle | Pattern | |||
| Bnet_Party_Leader | Party Leader | |||
| Bnet_Party_LeaveParty | Leave Party | |||
| Bnet_Party_ManageParty | Call To Arms | |||
| Bnet_Party_InviteToParty | Invite | |||
| Bnet_Party_SlotOpen | Open to Real ID Friends | |||
| Bnet_Party_SlotOpenToFriends | Open to Real ID Friends | |||
| Bnet_Party_SlotOpenToPublic | to public | |||
| Bnet_Party_SlotOpenToRecentlyPlayed | to recently played heroes | |||
| AttributeDescriptions_Rune_B#Barbarian_Earthquake_v2BAK | AOE moves with Barbarian | |||
| AttributeDescriptions_Rune_C#Barbarian_Earthquake_v2BAK | Slows enemies by [{Script Formula 13} * 100]%. Breaks stun/slow on allies | |||
| AttributeDescriptions_Rune_D#Barbarian_Earthquake_v2BAK | Reduced Fury requirement | |||
| AttributeDescriptions_Rune_E#Barbarian_Earthquake_v2BAK | Leaps to a location and projects mini quakes in front of the player up to {Script Formula 10} feet | |||
| AttributeDescriptions_Rune_A#Monk_DeadlyReach | {c_gold}Foresight{/c_gold}</br>The third strike of Deadly Reach increases the damage of all attacks by {c_green}[{Script Formula 13}*100]%{/c_green} for {c_green}{Script Formula 14}{/c_green} seconds. This effect can stack up to {c_green}{Script Formula 12 | |||
| AttributeDescriptions_Rune_B#Monk_DeadlyReach | {c_gold}Piercing Trident{/c_gold}</br>The second and third strike of the skill have an increased area of effect. Also increases skill damage to {c_green}[{Script Formula 0} * 100]%{/c_green} of weapon damage. | |||
| AttributeDescriptions_Rune_C#Monk_DeadlyReach | {c_gold}Scattered Blows{/c_gold}</br>The third strike is replaced with an attack that will hit up to {c_green}{Script Formula 8}{/c_green} enemies within {c_green}{Script Formula 11}{/c_green} yards for {c_green}[{Script Formula 2} * 100]%{/c_green} weapon | |||
| AttributeDescriptions_Rune_D#Monk_DeadlyReach | {c_gold}Strike from Beyond{/c_gold}</br>Critical hits caused with this skill generate {c_green}{Script Formula 7}{/c_green} extra Spirit. | |||
| AttributeDescriptions_Rune_E#Monk_DeadlyReach | {c_gold}Keen Eye{/c_gold}</br>Critical hit damage for this attack is increased by {c_green}[{Script Formula 6}*100]% {/c_green}. | |||
| AttributeDescriptions_Rune_A#Monk_SweepingWind | {c_gold}Blade Storm{/c_gold}</br>Intensify the vortex, increasing it to {c_green}[{Script Formula 6}* 100]%{/c_green} weapon damage per second. | |||
| AttributeDescriptions_Rune_A#HoodedNightmare_Curses | ||||
| AttributeDescriptions_Rune_B#HoodedNightmare_Curses | ||||
| AttributeDescriptions_Rune_C#HoodedNightmare_Curses | ||||
| AttributeDescriptions_Rune_D#HoodedNightmare_Curses | ||||
| AttributeDescriptions_Rune_E#HoodedNightmare_Curses | ||||
| AttributeDescriptions_Rune_A#HoodedNightmare_GatewayToHell | ||||
| AttributeDescriptions_Rune_B#HoodedNightmare_GatewayToHell | ||||
| AttributeDescriptions_Rune_C#HoodedNightmare_GatewayToHell | ||||
| AttributeDescriptions_Rune_D#HoodedNightmare_GatewayToHell | ||||
| AttributeDescriptions_Rune_E#HoodedNightmare_GatewayToHell | ||||
| AttributeDescriptions_Rune_B#Monk_SweepingWind | {c_gold}Fire Storm{/c_gold}</br>Increases the radius of the vortex to {c_green}{Script Formula 1}{/c_green} yards and deals {c_green}[{Script Formula 6}*100]%{/c_green} weapon damage per second as Fire damage. | |||
| AttributeDescriptions_Rune_C#Monk_SweepingWind | {c_gold}Cyclone{/c_gold}</br>When at the maximum stack count, creating another vortex effect generates a lightning tornado in the current area that deals {c_green}[{Script Formula 29}*100]%{/c_green} weapon damage as Lightning damage per bolt for {c_green} | |||
| AttributeDescriptions_Rune_D#Monk_SweepingWind | {c_gold}Inner Storm{/c_gold}</br>As long as your vortex is at the maximum stack count, you gain {c_green}{Script Formula 23}{/c_green} Spirit per second. | |||
| AttributeDescriptions_Rune_E#Monk_SweepingWind | {c_gold}Master of Wind{/c_gold}</br>Increases the duration of the vortex buff to {c_green}{Script Formula 8}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_A#Diablo_RingOfFire | ||||
| AttributeDescriptions_Rune_B#Diablo_RingOfFire | ||||
| AttributeDescriptions_Rune_C#Diablo_RingOfFire | ||||
| AttributeDescriptions_Rune_D#Diablo_RingOfFire | ||||
| AttributeDescriptions_Rune_E#Diablo_RingOfFire | ||||
| AttributeDescriptions_Rune_A#Diablo_Sprint | Increased damage. | |||
| AttributeDescriptions_Rune_B#Diablo_Sprint | Larger AoE cone on impact and along route. Adds knockback. | |||
| AttributeDescriptions_Rune_C#Diablo_Sprint | Breaks root/slow. Chance to stun targets along path and at destination. | |||
| AttributeDescriptions_Rune_D#Diablo_Sprint | Grants a movement speed buff for a few seconds after each use. | |||
| AttributeDescriptions_Rune_E#Diablo_Sprint | Each enemy killed has an increased chance to drop health globes. | |||
| AttributeDescriptions_Rune_A#Diablo_HellSpikes | ||||
| AttributeDescriptions_Rune_B#Diablo_HellSpikes | ||||
| AttributeDescriptions_Rune_C#Diablo_HellSpikes | ||||
| AttributeDescriptions_Rune_D#Diablo_HellSpikes | ||||
| AttributeDescriptions_Rune_E#Diablo_HellSpikes | ||||
| AttributeDescriptions_Rune_A#Diablo_ShadowClones | ||||
| AttributeDescriptions_Rune_B#Diablo_ShadowClones | ||||
| AttributeDescriptions_Rune_C#Diablo_ShadowClones | ||||
| AttributeDescriptions_Rune_D#Diablo_ShadowClones | ||||
| AttributeDescriptions_Rune_E#Diablo_ShadowClones | ||||
| AttributeDescriptions_Rune_A#Monk_SevenSidedStrikeBAK | Focused Barrage - Each successive attack on the same target causes more damage. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_BloodRitualGoodIThink | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_BloodRitualGoodIThink | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_BloodRitualGoodIThink | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_BloodRitualGoodIThink | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_BloodRitualGoodIThink | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_CircleOfLife | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_CircleOfLife | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_CircleOfLife | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_CircleOfLife | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_CircleOfLife | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_DeathTrance | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_DeathTrance | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_DeathTrance | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_DeathTrance | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_DeathTrance | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_RushOfEssence | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_RushOfEssence | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_RushOfEssence | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_RushOfEssence | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_RushOfEssence | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_SpiritualAttunement | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_SpiritualAttunement | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_SpiritualAttunement | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_SpiritualAttunement | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_SpiritualAttunement | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_Vermin | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_Vermin | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_Vermin | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_Vermin | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_Vermin | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_ZombieHandler | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_ZombieHandler | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_ZombieHandler | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_ZombieHandler | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_ZombieHandler | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_GruesomeFeast | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_GruesomeFeast | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_GruesomeFeast | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_GruesomeFeast | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_GruesomeFeast | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_TribalRites | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_TribalRites | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_TribalRites | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_TribalRites | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_TribalRites | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_PierceTheVeil | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_PierceTheVeil | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_PierceTheVeil | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_PierceTheVeil | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_PierceTheVeil | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_FierceLoyalty | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_FierceLoyalty | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_FierceLoyalty | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_FierceLoyalty | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_FierceLoyalty | ||||
| AttributeDescriptions_Rune_A#CollectorsEditionBuff | ||||
| AttributeDescriptions_Rune_B#CollectorsEditionBuff | ||||
| AttributeDescriptions_Rune_C#CollectorsEditionBuff | ||||
| AttributeDescriptions_Rune_D#CollectorsEditionBuff | ||||
| AttributeDescriptions_Rune_E#CollectorsEditionBuff | ||||
| AttributeDescriptions_Rune_B#a3dun_iceCaves_Random_FallingRocks_A | !!Missing!! - AttributeDescriptions:Rune_B#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_C#a3dun_iceCaves_Random_FallingRocks_A | !!Missing!! - AttributeDescriptions:Rune_C#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_D#a3dun_iceCaves_Random_FallingRocks_A | !!Missing!! - AttributeDescriptions:Rune_D#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_A#DemonHunter_Passive_Grenadier | ||||
| AttributeDescriptions_Rune_B#DemonHunter_Passive_Grenadier | ||||
| AttributeDescriptions_Rune_C#DemonHunter_Passive_Grenadier | ||||
| AttributeDescriptions_Rune_D#DemonHunter_Passive_Grenadier | ||||
| AttributeDescriptions_Rune_E#DemonHunter_Passive_Grenadier | ||||
| AttributeDescriptions_Rune_A#Witchdoctor_Passive_VisionQuest | ||||
| AttributeDescriptions_Rune_B#Witchdoctor_Passive_VisionQuest | ||||
| AttributeDescriptions_Rune_C#Witchdoctor_Passive_VisionQuest | ||||
| AttributeDescriptions_Rune_D#Witchdoctor_Passive_VisionQuest | ||||
| AttributeDescriptions_Rune_E#Witchdoctor_Passive_VisionQuest | ||||
| AttributeDescriptions_Rune_A#Monk_Passive_BeaconOfYtar | ||||
| AttributeDescriptions_Rune_B#Monk_Passive_BeaconOfYtar | ||||
| AttributeDescriptions_Rune_C#Monk_Passive_BeaconOfYtar | ||||
| AttributeDescriptions_Rune_D#Monk_Passive_BeaconOfYtar | ||||
| AttributeDescriptions_Rune_E#Monk_Passive_BeaconOfYtar | ||||
| AttributeDescriptions_Rune_A#Monk_Passive_Transcendence | ||||
| AttributeDescriptions_Rune_B#Monk_Passive_Transcendence | ||||
| AttributeDescriptions_Rune_C#Monk_Passive_Transcendence | ||||
| AttributeDescriptions_Rune_D#Monk_Passive_Transcendence | ||||
| AttributeDescriptions_Rune_E#Monk_Passive_Transcendence | ||||
| AttributeDescriptions_Rune_A#Monk_Passive_SixthSense | ||||
| AttributeDescriptions_Rune_B#Monk_Passive_SixthSense | ||||
| AttributeDescriptions_Rune_C#Monk_Passive_SixthSense | ||||
| AttributeDescriptions_Rune_D#Monk_Passive_SixthSense | ||||
| AttributeDescriptions_Rune_E#Monk_Passive_SixthSense | ||||
| AttributeDescriptions_Rune_A#Monk_Passive_SeizeTheInitiative | ||||
| AttributeDescriptions_Rune_B#Monk_Passive_SeizeTheInitiative | ||||
| AttributeDescriptions_Rune_C#Monk_Passive_SeizeTheInitiative | ||||
| AttributeDescriptions_Rune_D#Monk_Passive_SeizeTheInitiative | ||||
| AttributeDescriptions_Rune_E#Monk_Passive_SeizeTheInitiative | ||||
| AttributeDescriptions_Rune_A#Monk_Passive_OneWithEverything | ||||
| AttributeDescriptions_Rune_B#Monk_Passive_OneWithEverything | ||||
| AttributeDescriptions_Rune_C#Monk_Passive_OneWithEverything | ||||
| AttributeDescriptions_Rune_D#Monk_Passive_OneWithEverything | ||||
| AttributeDescriptions_Rune_E#Monk_Passive_OneWithEverything | ||||
| AttributeDescriptions_Rune_B#Monk_FistsofThunder | {c_gold}Chain Lightning{/c_gold}</br>The third strike creates chain lightning that can jump to up to {c_green}{Script Formula 10}{/c_green} other nearby targets. Each lightning strike inflicts {c_green}[{Script Formula 11}*100]%{/c_green} weapon damage as | |||
| AttributeDescriptions_Rune_C#Monk_FistsofThunder | {c_gold}Static Charge{/c_gold}</br>Enemies attacked are charged with static for {c_green}{Script Formula 14}{/c_green} seconds. Charged enemies take {c_green}[{Script Formula 15}*100]%{/c_green} weapon damage as Lightning damage when the Monk attacks other | |||
| AttributeDescriptions_Rune_D#Monk_FistsofThunder | {c_gold}Rolling Thunder{/c_gold}</br>Critical hits generate {c_green}{Script Formula 16}{/c_green} additional Spirit. | |||
| AttributeDescriptions_Rune_E#Monk_FistsofThunder | 1|]%{/c_green}. This effect stacks up to {c_green}{Script Formula 17}{/c_green} times. | |||
| AttributeDescriptions_Rune_A#Monk_CripplingWaveBAK | Adds a bleeding DOT to those hit by this skill. | |||
| AttributeDescriptions_Rune_B#Monk_CripplingWaveBAK | Area of effect increased. | |||
| AttributeDescriptions_Rune_C#Monk_CripplingWaveBAK | Adds a debuff to stage 1 that reduces damage caused by enemies by [{Script Formula 7} * 100]% | |||
| AttributeDescriptions_Rune_D#Monk_CripplingWaveBAK | Adds a debuff to stage 2 that increases damage taken by enemies by [{Script Formula 6} * 100]% | |||
| AttributeDescriptions_Rune_E#Monk_CripplingWaveBAK | Stage 3 has a [{Script Formula 14} * 100]% chance to stun enemies. | |||
| AttributeDescriptions_Rune_A#Monk_CripplingWaveBAK2 | Adds a bleeding DOT to those hit by this skill. | |||
| AttributeDescriptions_Rune_B#Monk_CripplingWaveBAK2 | Area of effect increased. | |||
| AttributeDescriptions_Rune_C#Monk_CripplingWaveBAK2 | Adds a debuff to stage 1 that reduces damage caused by enemies by [{Script Formula 7} * 100]% | |||
| AttributeDescriptions_Rune_D#Monk_CripplingWaveBAK2 | Adds a debuff to stage 2 that increases damage taken by enemies by [{Script Formula 6} * 100]% | |||
| AttributeDescriptions_Rune_E#Monk_CripplingWaveBAK2 | Stage 3 has a [{Script Formula 14} * 100]% chance to stun enemies. | |||
| AttributeDescriptions_Rune_A#Barbarian_AncientSpearBAK | Pierces multiple targets, and drags them all back. | |||
| AttributeDescriptions_Rune_B#Barbarian_AncientSpearBAK | Increases number of spears thrown, and can pull back multiples targets. | |||
| AttributeDescriptions_Rune_C#Barbarian_AncientSpearBAK | Steals life from the targeted enemy. | |||
| AttributeDescriptions_Rune_D#Barbarian_AncientSpearBAK | Generates additional Fury while pulling the target closer. | |||
| AttributeDescriptions_Rune_E#Barbarian_AncientSpearBAK | Enemies killed by this attack explode and send dangerous shards out in every direction. | |||
| AttributeDescriptions_Rune_A#Barbarian_AncientSpearBAK2 | Pierces multiple targets, and drags them all back. | |||
| AttributeDescriptions_Rune_B#Barbarian_AncientSpearBAK2 | Increases number of spears thrown, and can pull back multiples targets. | |||
| AttributeDescriptions_Rune_C#Barbarian_AncientSpearBAK2 | Steals life from the targeted enemy. | |||
| AttributeDescriptions_Rune_D#Barbarian_AncientSpearBAK2 | Generates additional Fury while pulling the target closer. | |||
| AttributeDescriptions_Rune_E#Barbarian_AncientSpearBAK2 | Enemies killed by this attack explode and send dangerous shards out in every direction. | |||
| AttributeDescriptions_Rune_A#Barbarian_AncientSpearYICK | Pierces multiple targets, and drags them all back. | |||
| AttributeDescriptions_Rune_B#Barbarian_AncientSpearYICK | Increases number of spears thrown, and can pull back multiples targets. | |||
| AttributeDescriptions_Rune_C#Barbarian_AncientSpearYICK | Steals life from the targeted enemy. | |||
| AttributeDescriptions_Rune_D#Barbarian_AncientSpearYICK | Generates additional Fury while pulling the target closer. | |||
| AttributeDescriptions_Rune_E#Barbarian_AncientSpearYICK | Enemies killed by this attack explode and send dangerous shards out in every direction. | |||
| AttributeDescriptions_Skill_Augment | +{VALUE} {SKILL} skill | |||
| AttributeDescriptions_Rune_A#Monk_Passive_Pacifism | ||||
| Bnet_Notifications_LogoutTitle | Leave Game | |||
| Bnet_Notifications_LostConnection | Lost Connection | |||
| Bnet_Party_OptionsButton | Party Options | |||
| Bnet_Party_DialogErrorText | Select the invite level of your party: | |||
| Bnet_Party_DialogConfirmationRequired | Confirmation Required | |||
| Bnet_Party_DialogOpenToFriends | Open to Friends | |||
| Bnet_Party_DialogOpen | Open | |||
| Bnet_Party_LeaderIconTooltip | This player is the party leader. | |||
| AttributeDescriptions_Rune_D#DemonHunter_Sentry | {c_gold}Aid Station{/c_gold}</br>Heals nearby allies for {c_green}[{Script Formula 11}*100%]%{/c_green} of their maximum Life per second. | |||
| AttributeDescriptions_Rune_E#DemonHunter_Sentry | {c_gold}Guardian Turret{/c_gold}</br>The turret also creates a shield that reduces damage taken by allies by {c_green}[{Script Formula 10}*100%]%{/c_green}. | |||
| AttributeDescriptions_Rune_A#DemonHunter_EntanglingShot | {c_gold}Heavy Burden{/c_gold}</br>Increase the movement slow duration to {c_green}{Script Formula 4}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_B#DemonHunter_EntanglingShot | {c_gold}Chain Gang{/c_gold}</br>Hit up to {c_green}{Script Formula 3}{/c_green} targets. | |||
| AttributeDescriptions_Rune_C#DemonHunter_EntanglingShot | {c_gold}Electrified Chain{/c_gold}</br>Strike with electrical chains that do an additional {c_green}{Script Formula 8}{/c_green} damage over {c_green}{Script Formula 4}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_D#DemonHunter_EntanglingShot | 1|]{/c_green} Hatred. | |||
| AttributeDescriptions_Rune_E#DemonHunter_EntanglingShot | {c_gold}Bounty Hunter{/c_gold}</br>Gain {c_green}[{Script Formula 11} * 100]%{/c_green} of the damage dealt as Life. | |||
| AttributeDescriptions_Rune_A#DemonHunter_BolaShot | {c_gold}Volatile Explosives{/c_gold}</br>Increase the explosion radius to {c_green}{Script Formula 20}{/c_green} yards. | |||
| AttributeDescriptions_Rune_B#DemonHunter_BolaShot | {c_gold}Acid Strike{/c_gold}</br>Shoot {c_green}{Script Formula 24}{/c_green} poison bolas that deal {c_green}[{Script Formula 9}*100]%{/c_green} weapon damage each. The bolas no longer explode for area damage to nearby targets. | |||
| AttributeDescriptions_Rune_C#DemonHunter_BolaShot | {c_gold}Thunder Ball{/c_gold}</br>When the bola explodes it deals {c_green}[{Script Formula 0} * 100]%{/c_green} weapon damage as lightning, and has a {c_green}[{Script Formula 28} * 100]%{/c_green} chance to stun the target for {c_green}[{Script Formula 2 | |||
| AttributeDescriptions_Rune_D#DemonHunter_BolaShot | {c_gold}Bitter Pill{/c_gold}</br>After the bola explodes, you have a {c_green}[{Script Formula 31} * 100]%{/c_green} chance to gain {c_green}{Script Formula 32}{/c_green} Discipline. | |||
| AttributeDescriptions_Rune_E#DemonHunter_BolaShot | {c_gold}Imminent Doom{/c_gold}</br>Augments the bola to deal {c_green}[{Script Formula 9}*100]%{/c_green} weapon damage as Arcane to the target and an additional {c_green}[{Script Formula 6}*100]%{/c_green} weapon damage to all other targets within {c_gree | |||
| AttributeDescriptions_Rune_A#Monk_ResistAura | {c_gold}Resolve{/c_gold}</br>Increases the potency of the Aura to increase resistances to {c_green}[({Script Formula 2}+{Script Formula 13})*100]%{/c_green}. | |||
| AttributeDescriptions_Rune_B#Monk_ResistAura | {c_gold}Perseverance{/c_gold}</br>All resistances are increased by {c_green}[{Script Formula 3}*100]%{/c_green} for the first {c_green}{Script Formula 4}{/c_green} seconds this aura is active. | |||
| AttributeDescriptions_Rune_C#Monk_ResistAura | {c_gold}Adaptation{/c_gold}</br>The Monk's resistance increases by an additional {c_green}[{Script Formula 6}*100]%{/c_green} against the first damage type taken after the aura is activated. | |||
| AttributeDescriptions_Rune_D#Monk_ResistAura | {c_gold}Unstoppable{/c_gold}</br>Spirit generation is increased by {c_green}[{Script Formula 7}*100]%{/c_green} for the first {c_green}{Script Formula 8}{/c_green} seconds after this aura is activated. | |||
| AttributeDescriptions_Rune_E#Monk_ResistAura | {c_gold}Armor of Faith{/c_gold}</br>Increase the Monk's armor by {c_green}[{Script Formula 9}*100]%{/c_green} while Resist Aura is active. | |||
| AttributeDescriptions_Rune_A#a3dun_Crater_ST_Demon_Walldart | ||||
| AttributeDescriptions_Rune_B#a3dun_Crater_ST_Demon_Walldart | ||||
| AttributeDescriptions_Rune_C#a3dun_Crater_ST_Demon_Walldart | ||||
| AttributeDescriptions_Rune_D#a3dun_Crater_ST_Demon_Walldart | ||||
| AttributeDescriptions_Rune_E#a3dun_Crater_ST_Demon_Walldart | ||||
| Bnet_Notifications_ReportHarassmentMessage | Please leave a comment to help resolve the type of harrassment. | |||
| Bnet_Notifications_ReportButton | Send Report | |||
| Bnet_Notifications_ReportPlayer | Report Player | |||
| AttributeDescriptions_Rune_D#Barbarian_Frenzy_v213456 | Striking an enemy with any other barbarian skill has {c_green}[{Script Formula 2} * 100]% chance to refresh{/c_green} the current Frenzy. | |||
| AttributeDescriptions_Rune_E#Barbarian_Frenzy_v213456 | Killing a creature heals the barbarian for {c_green}[{Script Formula 10} * 100]% life {/c_green}over {c_green}{Script Formula 12} seconds{/c_green}. | |||
| AttributeDescriptions_Rune_A#Test_Power | Pierces multiple targets, and drags them all back. | |||
| AttributeDescriptions_Rune_B#Test_Power | Increases number of spears thrown, and can pull back multiples targets. | |||
| AttributeDescriptions_Rune_C#Test_Power | Steals life from the targeted enemy. | |||
| AttributeDescriptions_Rune_D#Test_Power | Generates additional Fury while pulling the target closer. | |||
| AttributeDescriptions_Rune_E#Test_Power | Enemies killed by this attack explode and send dangerous shards out in every direction. | |||
| AttributeDescriptions_Rune_A#QA_Barbarian_AncientSpear | Pierces multiple targets, and drags them all back. | |||
| AttributeDescriptions_Rune_B#QA_Barbarian_AncientSpear | Increases number of spears thrown to {c_green}{Script Formula 11}{/c_green}, and can pull back multiples targets. | |||
| AttributeDescriptions_Rune_C#QA_Barbarian_AncientSpear | Steals health equal to {c_green}[{Script Formula 10} * 100]%{/c_green} of the damage dealt. | |||
| AttributeDescriptions_Rune_D#QA_Barbarian_AncientSpear | Generates additional Fury while pulling the target closer. | |||
| AttributeDescriptions_Rune_E#QA_Barbarian_AncientSpear | Enemies killed by this attack explode and send dangerous shards out in every direction. | |||
| AttributeDescriptions_Rune_A#QA_Barbarian_Bash | Each swing strikes the enemy {c_green}[1 + Rune_A] times{/c_green} for extra damage. | |||
| AttributeDescriptions_Rune_B#QA_Barbarian_Bash | Each attack adds a {c_green}[{Script Formula 2} * 100]% damage{/c_green} buff to the barbarian, up to a total {c_green}{Script Formula 4} stacked buffs{/c_green}. | |||
| AttributeDescriptions_Rune_C#QA_Barbarian_Bash | Stuns the enemy for {c_green}{Script Formula 15} - [{Script Formula 15} + {Script Formula 16}] seconds{/c_green}. | |||
| AttributeDescriptions_Rune_D#QA_Barbarian_Bash | Generates {c_green}{Script Formula 10} additional Fury{/c_green} per attack. | |||
| AttributeDescriptions_Rune_E#QA_Barbarian_Bash | Causes a shockwave that inflicts {c_green}[{Script Formula 18} *100]% weapon damage{/c_green} to all enemies in a straight line behind the target. | |||
| AttributeDescriptions_Rune_A#QA_Barbarian_FuriousCharge | Increased damage. | |||
| AttributeDescriptions_Rune_B#QA_Barbarian_FuriousCharge | Larger AoE cone on impact and along route. Adds knockback. | |||
| AttributeDescriptions_Rune_C#QA_Barbarian_FuriousCharge | Breaks root/slow. Chance to stun targets along path and at destination. | |||
| AttributeDescriptions_Rune_D#QA_Barbarian_FuriousCharge | Grants a movement speed buff for a few seconds after each use. | |||
| AttributeDescriptions_Rune_E#QA_Barbarian_FuriousCharge | Each enemy killed has an increased chance to drop health globes. | |||
| AttributeDescriptions_Rune_A#QA_Barbarian_GroundStomp | Enemies in the area take {c_green}[{Script Formula 6} * 100]% weapon damage{/c_green} and receive a {c_green}[{Script Formula 7} * 100]% resistance{/c_green} debuff. | |||
| AttributeDescriptions_Rune_B#QA_Barbarian_GroundStomp | Increases the area of effect to {c_green}[{Script Formula 0}] feet{/c_green}, and creatures are drawn in slightly before the strike lands. | |||
| AttributeDescriptions_Rune_C#QA_Barbarian_GroundStomp | Enemies are knocked back {c_green}{Script Formula 11} feet{/c_green} and inflict {c_green}[{Script Formula 16} * 100]% weapon damage{/c_green} where they land. | |||
| AttributeDescriptions_Rune_D#QA_Barbarian_GroundStomp | Increases stun duration to{c_green} {Script Formula 1} seconds{/c_green}. | |||
| AttributeDescriptions_Rune_E#QA_Barbarian_GroundStomp | Enemies in the area are slowed for {c_green}[{Script Formula 4}] seconds{/c_green} after they recover from being stunned. | |||
| AttributeDescriptions_Rune_A#QA_Monk_DashingStrike | Dashing Head Butt - Monk flies through the air head first, passing through and dealing damage to all along the way to his target. Damage increases with rune rank. | |||
| Bnet_Notifications_ReportHarassment | Are you sure you want to report {s1} for harassment? | |||
| Bnet_Notifications_ReportRealLifeThreat | Are you sure you want to report {s1} for a real life threat? | |||
| Bnet_Notifications_ReportHarassmentTitle | Report harassment from: | |||
| Bnet_Notifications_ReportRealLifeThreatTitle | Report a real-life threat from: | |||
| AttributeDescriptions_Rune_B#Monk_Passive_Pacifism | ||||
| AttributeDescriptions_Rune_C#Monk_Passive_Pacifism | ||||
| AttributeDescriptions_Rune_D#Monk_Passive_Pacifism | ||||
| AttributeDescriptions_Rune_E#Monk_Passive_Pacifism | ||||
| AttributeDescriptions_Rune_A#DemonHunter_Passive_Brooding | ||||
| AttributeDescriptions_Rune_B#DemonHunter_Passive_Brooding | ||||
| AttributeDescriptions_Rune_C#DemonHunter_Passive_Brooding | ||||
| AttributeDescriptions_Rune_D#DemonHunter_Passive_Brooding | ||||
| AttributeDescriptions_Rune_E#DemonHunter_Passive_Brooding | ||||
| AttributeDescriptions_Rune_B#a4dun_Heaven_Random_FallingRocks_A | !!Missing!! - AttributeDescriptions:Rune_B#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_C#a4dun_Heaven_Random_FallingRocks_A | !!Missing!! - AttributeDescriptions:Rune_C#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_D#a4dun_Heaven_Random_FallingRocks_A | !!Missing!! - AttributeDescriptions:Rune_D#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_B#a4dun_Heaven_Random_FallingRocks_B | !!Missing!! - AttributeDescriptions:Rune_B#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_C#a4dun_Heaven_Random_FallingRocks_B | !!Missing!! - AttributeDescriptions:Rune_C#a3dun_iceCaves_Random_FallingRocks_A | |||
| AttributeDescriptions_Rune_E#Trait_Wizard_EnergyReserves | If energy shield goes down player gets a buff that regenerates Arcane Power for a short time. Higher quality runes increase the duration length. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_BigBadVoodoo | {c_gold}Slam Dance{/c_gold}</br>Also increases the damage of all allies in the area by {c_green}[{Script Formula 3}*100]%{/c_green}. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_CorpseSpider | {c_gold}Blazing Spiders{/c_gold}</br>Summon fire spiders that deal {c_green}{Script Formula 16} - [{Script Formula 16} + {Script Formula 17}]{/c_green} Fire damage. | |||
| AttributeDescriptions_Rune_B#Witchdoctor_CorpseSpider | {c_gold}Spider Queen{/c_gold}</br>Summon a mother spider that births spiderlings dealing {c_green}[{Script Formula 14}] - [{Script Formula 14} + {Script Formula 15}]{/c_green} Poison damage per second to enemies in the area. Lasts {c_green}{Script Formula | |||
| AttributeDescriptions_Rune_C#Witchdoctor_CorpseSpider | {c_gold}Leaping Spiders{/c_gold}</br>Summon jumping spiders that leap up to {c_green}{Script Formula 21}{/c_green} yards to reach their target and attack for {c_green}{Script Formula 16} - [{Script Formula 16} + {Script Formula 17}]{/c_green} physical dama | |||
| AttributeDescriptions_Rune_D#Witchdoctor_CorpseSpider | {c_gold}Widowmakers{/c_gold}</br>Summon widowmaker spiders that leech {c_green}[{Script Formula 12} * 100]%{/c_green} of the damage they deal as Mana for you. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_CorpseSpider | {c_gold}Medusa Spiders{/c_gold}</br>Summon paralyzing spiders that have a {c_green}[{Script Formula 11}*100]%{/c_green} chance to slow enemies movement by {c_green}[{Script Formula 4}*100]%{/c_green} with every attack. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_Haunt | {c_gold}Consuming Spirit{/c_gold}</br>The spirit returns {c_green}[{Script Formula 2} * 100]%{/c_green} of damage done as Life for the Witch Doctor. | |||
| AttributeDescriptions_Rune_B#Witchdoctor_Haunt | {c_gold}Lingering Spirit{/c_gold}</br>If there are no targets left the spirit will linger for up to {c_green}{Script Formula 4}{/c_green} seconds looking for new targets. | |||
| AttributeDescriptions_Rune_C#Witchdoctor_Haunt | {c_gold}Grasping Spirit{/c_gold}</br>Slows the movement of haunted targets by {c_green}[{Script Formula 5}*100]%{/c_green}. | |||
| AttributeDescriptions_Rune_D#Witchdoctor_Haunt | {c_gold}Draining Spirit{/c_gold}</br>The spirit returns {c_green}[{Script Formula 3} * 100]%{/c_green} of damage done as Mana for the Witch Doctor. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_Haunt | 1|]{/c_green} seconds. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_Hex | {c_gold}Painful Transformation{/c_gold}</br>Hexed targets bleed for {c_green}{Script Formula 3}{/c_green} damage per second while hexed. | |||
| AttributeDescriptions_Rune_B#Witchdoctor_Hex | {c_gold}Angry Chicken{/c_gold}</br>You turn into an Angry Chicken for up to {c_green}{Script Formula 5}{/c_green} seconds that can explode for {c_green}{Script Formula 13} - [{Script Formula 13} + {Script Formula 14}]{/c_green} damage to all enemies within | |||
| AttributeDescriptions_Rune_C#Witchdoctor_Hex | {c_gold}Unstable Form{/c_gold}</br>Hexed targets explode when killed dealing {c_green}{Script Formula 11} - [{Script Formula 11} + {Script Formula 17}]{/c_green} Poison damage to all enemies within {c_green}{Script Formula 10}{/c_green} yards. | |||
| AttributeDescriptions_Rune_D#Witchdoctor_Hex | {c_gold}Hedge Magic{/c_gold}</br>The Fetish Shaman will periodically heal friendly targets for {c_green}{Script Formula 15}{/c_green} Life. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_Hex | {c_gold}Jinx{/c_gold}</br>Increases the damage taken by hexed targets to {c_green}[{Script Formula 2} * 100]%{/c_green}. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_GraspOfTheDead_OLD | Original NYI version. Crimson | |||
| AttributeDescriptions_Rune_B#Witchdoctor_GraspOfTheDead_OLD | Original NYI version. Indigo | |||
| AttributeDescriptions_Rune_C#Witchdoctor_GraspOfTheDead_OLD | Original NYI version. Obsidian | |||
| AttributeDescriptions_Rune_D#Witchdoctor_GraspOfTheDead_OLD | Original NYI version. Golden | |||
| AttributeDescriptions_Rune_E#Witchdoctor_GraspOfTheDead_OLD | Original NYI version. Alabaster | |||
| AttributeDescriptions_Rune_A#TestPower3 | Crimson | |||
| AttributeDescriptions_Rune_B#TestPower3 | Indigo | |||
| AttributeDescriptions_Rune_C#TestPower3 | Obsidian | |||
| AttributeDescriptions_Rune_D#TestPower3 | Golden | |||
| AttributeDescriptions_Rune_E#TestPower3 | Alabaster | |||
| AttributeDescriptions_Rune_D#DemonHunter_RainOfArrows | {c_gold}Kamikaze Strike{/c_gold}</br>A group of {c_green}{Script Formula 14}{/c_green} Shadow Beasts plummet from the sky at a targeted location dealing {c_green}[{Script Formula 12} * 100]%{/c_green} weapon damage and stunning enemies for {c_green}{Script | |||
| AttributeDescriptions_Rune_E#DemonHunter_RainOfArrows | {c_gold}Stampede{/c_gold}</br>Summon a wave of {c_green}{Script Formula 15}{/c_green} Shadow Beasts to tear across the ground, knocking back enemies and dealing {c_green}[{Script Formula 11} * 100]%{/c_green} weapon damage. | |||
| AttributeDescriptions_Rune_A#Fetlock_BellyFlop | ||||
| AttributeDescriptions_Rune_B#Fetlock_BellyFlop | ||||
| AttributeDescriptions_Rune_C#Fetlock_BellyFlop | ||||
| AttributeDescriptions_Rune_D#Fetlock_BellyFlop | ||||
| AttributeDescriptions_Rune_E#Fetlock_BellyFlop | ||||
| AttributeDescriptions_Damage_Percent_Bonus_Witchdoctor | Adds [{VALUE}*100]% more damage to Witch Doctors only | |||
| AttributeDescriptions_Damage_Percent_Bonus_Wizard | Adds [{VALUE}*100]% more damage to Wizards only | |||
| AttributeDescriptions_Rune_A#DemonHunter_RapidFire | {c_gold}Bombardment{/c_gold}</br>Rapidly fire Grenades instead of arrows that do {c_green}[{Script Formula 6}*100%]%{/c_green} weapon damage to all enemies within {c_green}{Script Formula 5}{/c_green} yard radius. | |||
| AttributeDescriptions_Rune_B#DemonHunter_RapidFire | {c_gold}High Velocity{/c_gold}</br>Adds an additional {c_green}[{Script Formula 7}*100%]%{/c_green} pierce chance to the projectiles fired. | |||
| AttributeDescriptions_Rune_C#DemonHunter_RapidFire | 4missile:missiles; every second that |4deals:deal; {c_green}[{Script Formula 17}*100%]%{/c_green} weapon damage each to nearby targets. | |||
| AttributeDescriptions_Rune_D#DemonHunter_RapidFire | {c_gold}Overcharge{/c_gold}</br>After shooting for {c_green}{Script Formula 4}{/c_green} seconds, damage from arrows increases to inflict a maximum of {c_green}[{Script Formula 3}*100]%{/c_green} weapon damage as Fire damage. | |||
| AttributeDescriptions_Rune_E#DemonHunter_RapidFire | 1|]{/c_green} seconds. | |||
| AttributeDescriptions_Rune_A#DemonHunter_Impale | {c_gold}Overpenetration{/c_gold}</br>The shot will pierce through all enemies in a straight line for {c_green}[{Script Formula 0} * 100]%{/c_green} weapon damage. | |||
| AttributeDescriptions_Rune_B#DemonHunter_Impale | 2|]{/c_green} seconds. | |||
| AttributeDescriptions_Rune_C#DemonHunter_Impale | {c_gold}Liquid Flame{/c_gold}</br>Fire an explosive shell that deals an additional {c_green}[{Script Formula 9} * 100]%{/c_green} weapon damage over {c_green}{Script Formula 8}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_D#DemonHunter_Impale | {c_gold}Recoil{/c_gold}</br>Every shot releases a shockwave of energy centered on you dealing {c_green}[{Script Formula 12} * 100]%{/c_green} weapon damage to all enemies within {c_green}{Script Formula 11}{/c_green} yards. | |||
| AttributeDescriptions_Rune_E#DemonHunter_Impale | {c_gold}Grievous Wounds{/c_gold}</br>Critical hits deal an additional {c_green}[{Script Formula 13} * 100]%{/c_green} weapon damage. | |||
| AttributeDescriptions_Rune_A#Jumper_Shield | ||||
| AttributeDescriptions_Rune_B#Jumper_Shield | ||||
| AttributeDescriptions_Rune_C#Jumper_Shield | ||||
| AttributeDescriptions_Rune_D#Jumper_Shield | ||||
| AttributeDescriptions_Rune_E#Jumper_Shield | ||||
| AttributeDescriptions_Rune_A#Jumper_Mark | ||||
| AttributeDescriptions_Rune_B#Jumper_Mark | ||||
| AttributeDescriptions_Rune_C#Jumper_Mark | ||||
| AttributeDescriptions_Rune_D#Jumper_Mark | ||||
| AttributeDescriptions_Rune_E#Jumper_Mark | ||||
| AttributeDescriptions_Rune_A#Jumper_Summon_Beserker | ||||
| AttributeDescriptions_Rune_B#Jumper_Summon_Beserker | ||||
| AttributeDescriptions_Rune_C#Jumper_Summon_Beserker | ||||
| AttributeDescriptions_Rune_D#Jumper_Summon_Beserker | ||||
| AttributeDescriptions_Rune_C#Monk_BreathOfHeavenBAK | Obsidian | |||
| AttributeDescriptions_Rune_D#Monk_BreathOfHeavenBAK | Golden | |||
| AttributeDescriptions_Rune_E#Monk_BreathOfHeavenBAK | Alabaster | |||
| AttributeDescriptions_Rune_A#Monk_BlindingFlash | {c_gold}Faith in the Light{/c_gold}</br>For {c_green}{Script Formula 3}{/c_green} seconds after using Blinding Flash, all of your attacks are infused to deal {c_green}{Script Formula 4} - [{Script Formula 4}+{Script Formula 5}]{/c_green} additional Holy da | |||
| AttributeDescriptions_Rune_B#Monk_BlindingFlash | {c_gold}Blinding Echo{/c_gold}</br>{c_green}{Script Formula 11}{/c_green} seconds after using Blinding Flash, a second flash of light will blind enemies within {c_green}{Script Formula 1}{/c_green} yards for {c_green}[{Script Formula 13} + {Script Formula | |||
| AttributeDescriptions_Rune_C#Monk_BlindingFlash | {c_gold}Blind and Confused{/c_gold}</br>Blinded enemies have a {c_green}[{Script Formula 6}*100]%{/c_green} chance to attack each other. | |||
| AttributeDescriptions_Rune_D#Monk_BlindingFlash | {c_gold}Self Reflection{/c_gold}</br>Increases the duration enemies are blinded to {c_green}{Script Formula 0}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_E#Monk_BlindingFlash | {c_gold}Searing Light{/c_gold}</br>NYI - Blinded enemies also have their chance to hit reduced by {c_green}[{Script Formula 8}*100]%{/c_green} for {c_green}{Script Formula 17}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_A#APeshkov_Exit_DH | [{Script Formula 1}*100]% of damage absorbed will be reflected back at the attacker. | |||
| AttributeDescriptions_Rune_B#APeshkov_Exit_DH | Increases duration to {Script Formula 5} seconds. | |||
| AttributeDescriptions_Rune_C#APeshkov_Exit_DH | Increases damage absorbed by {Script Formula 8} damage and makes the Wizard immune to stun effects while Diamond Skin is active. | |||
| AttributeDescriptions_Rune_D#APeshkov_Exit_DH | Reduces Arcane Power cost of all spells by {Script Formula 4} while Diamond Skin is active. | |||
| AttributeDescriptions_Rune_E#APeshkov_Exit_DH | When Diamond Skin expires due to duration or damage diamond shards explode in all directions dealing {Script Formula 2} - [{Script Formula 2} + {Script Formula 3}] physical damage. | |||
| AttributeDescriptions_Rune_A#Monk_BreathOfHeaven_Guardian | ||||
| AttributeDescriptions_Rune_B#Monk_BreathOfHeaven_Guardian | ||||
| AttributeDescriptions_Rune_C#Monk_BreathOfHeaven_Guardian | ||||
| AttributeDescriptions_Rune_D#Monk_BreathOfHeaven_Guardian | ||||
| AttributeDescriptions_Rune_E#Monk_BreathOfHeaven_Guardian | ||||
| BannedCharacterNames_267 | \bstrapon\b | |||
| BannedCharacterNames_825 | \btiabella\b | |||
| Bnet_AuctionHouse_ConfirmBid | Confirm Bid | |||
| Bnet_Login_AuthenticatorLabel | Authenticator | |||
| Bnet_Login_BreakingNewsLabel | Breaking News | |||
| Bnet_Login_ButtonLogin | Login | |||
| Bnet_Login_ButtonCinematics | Cinematics | |||
| Bnet_Login_CopyrightLabel | Diablo III ?? 2011 Blizzard Entertainment. All rights reserved. | |||
| Bnet_Login_ButtonCredits | Credits | |||
| Bnet_Login_ButtonManageAccount | Manage Account | |||
| Bnet_Login_ButtonOptions | Options | |||
| Bnet_Login_PasswordLabel | Password | |||
| Bnet_Login_RememberAccountLabel | Remember Account | |||
| Bnet_Login_TermsOfServiceTitle | Terms Of Service | |||
| AttributeDescriptions_Rune_B#Monk_DashingStrike | {c_gold}Way of the Falling Star{/c_gold}</br>Increases run speed by {c_green}[{Script Formula 3}*100]%{/c_green} for {c_green}{Script Formula 10}{/c_green} seconds after using Dashing Strike. | |||
| AttributeDescriptions_Rune_C#Monk_DashingStrike | {c_gold}Blinding Speed{/c_gold}</br>Receive a {c_green}[{Script Formula 18} * 100]%{/c_green} increased chance to dodge for {c_green}{Script Formula 19}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_D#Monk_DashingStrike | {c_gold}Quicksilver{/c_gold}</br>The cost of Dashing Strike is reduced to {c_green}{Script Formula 24}{/c_green} Spirit. | |||
| AttributeDescriptions_Rune_E#Monk_DashingStrike | 1|]{/c_green} seconds. | |||
| AttributeDescriptions_Rune_A#Diablo_EnergySiphon | ||||
| AttributeDescriptions_Rune_B#Diablo_EnergySiphon | ||||
| AttributeDescriptions_Rune_C#Diablo_EnergySiphon | ||||
| AttributeDescriptions_Rune_D#Diablo_EnergySiphon | ||||
| AttributeDescriptions_Rune_E#Diablo_EnergySiphon | ||||
| AttributeDescriptions_Rune_A#Barbarian_Earthquake_v2BAK2 | Mini quakes have knockback and do more damage | |||
| AttributeDescriptions_Rune_B#Barbarian_Earthquake_v2BAK2 | AOE moves with Barbarian | |||
| AttributeDescriptions_Rune_C#Barbarian_Earthquake_v2BAK2 | Slows enemies by [{Script Formula 13} * 100]%. Breaks stun/slow on allies | |||
| AttributeDescriptions_Rune_D#Barbarian_Earthquake_v2BAK2 | Reduced Fury requirement | |||
| AttributeDescriptions_Rune_E#Barbarian_Earthquake_v2BAK2 | Leaps to a location and projects mini quakes in front of the player up to {Script Formula 10} feet | |||
| AttributeDescriptions_Rune_A#Monk_LethalDecoy | {c_gold}Explosive Decoy{/c_gold}</br>Increases damage of the explosion to {c_green}{Script Formula 5} - [{Script Formula 5} + {Script Formula 6}]{/c_green} Holy damage. | |||
| AttributeDescriptions_Rune_B#Monk_LethalDecoy | {c_gold}Many Monks{/c_gold}</br>Spawn {c_green}{Script Formula 10}{/c_green} decoys. Each decoy deals {c_green}{Script Formula 5} - [{Script Formula 5} + {Script Formula 6}]{/c_green} Holy damage when it explodes. | |||
| AttributeDescriptions_Rune_C#Monk_LethalDecoy | {c_gold}Lethal Combatant{/c_gold}</br>Summons a stronger decoy for {c_green}{Script Formula 0}{/c_green} seconds. The decoy can move and attack enemies for {c_green}{Script Formula 17} - [{Script Formula 17} + {Script Formula 18}]{/c-green} damage per swi | |||
| AttributeDescriptions_Rune_D#Monk_LethalDecoy | {c_gold}Spirit Link{/c_gold}</br>When the decoy explodes it also heals all allies within {c_green}{Script Formula 16}{/c_green} yards for {c_green}{Script Formula 11} - [{Script Formula 11} + {Script Formula 13}]{/c_green} Life. | |||
| AttributeDescriptions_Rune_E#Monk_LethalDecoy | {c_gold}Simulacrum{/c_gold}</br>If the Monk dies while the decoy is alive the Monk is resurrected at the decoy's location with {c_green}[{Script Formula 4}*100]%{/c_green} Life. The decoy no longer attracts enemies and the duration is increased to {c_green | |||
| AttributeDescriptions_Rune_A#Monk_SevenSidedStrikeno | Dashing Barrage - Monk teleports to the target location for the strike, and damage is increased to {c_green}[{Script Formula 0} * 100]% weapon damage for each hit{/c_green}. | |||
| AttributeDescriptions_Rune_B#Monk_SevenSidedStrikeno | Fourteen-sided Strike - Number of attacks increased, striking nearby enemies up to {c_green}{Script Formula 5} times{/c_green}. | |||
| AttributeDescriptions_Rune_C#Monk_SevenSidedStrikeno | Bewildered - Monsters are disoriented by the barrage and have a {c_green}[{Script Formula 7} * 100]% chance per hit to be stunned or attack other monsters{/c_green} for {c_green}{Script Formula 8} - [{Script Formula 8}+{Script Formula 9}] seconds{/c_green} | |||
| AttributeDescriptions_Rune_D#Monk_SevenSidedStrikeno | Strengthened Soul - Reduces cost to {c_green}{Resource Cost} Spirit{/c_green}. | |||
| AttributeDescriptions_Rune_E#Monk_SevenSidedStrikeno | Strikes of Fire - Each hit explodes dealing {c_green}{Script Formula 12}-[{Script Formula 12}+{Script Formula 13}] holy damage{/c_green} around the target. | |||
| Bnet_InGameMenu_MenuAcceptPartyInviteLeavesGamePrompt | Accepting the party invite means leaving this game. | |||
| Bnet_InGameMenu_MenuAcceptPartyInviteLeavesGameWithInvitesPrompt | Accepting the party invite means leaving this game and will cancel all outstanding party invites you've sent. | |||
| AttributeDescriptions_Rune_D#Monk_MantraOfRetribution | {c_gold}Against All Odds{/c_gold}</br>Mantra of Retribution also restores {c_green}{Script Formula 23} - [{Script Formula 23} + {Script Formula 24}]{/c_green} Spirit when reflecting damage done to you. | |||
| AttributeDescriptions_Rune_C#Monk_MantraOfRetribution | {c_gold}Indignation{/c_gold}</br>When Mantra of Retribution damages an attacker, the attacker has a {c_green}[{Script Formula 17}*100]%{/c_green} chance to be stunned for {c_green}{Script Formula 18}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_B#Monk_MantraOfRetribution | {c_gold}Transgression{/c_gold}</br>Mantra of Retribution also increases the attack speed for you and your allies by {c_green}[{Script Formula 22} * 100]%{/c_green}. | |||
| AttributeDescriptions_Rune_A#Monk_MantraOfRetribution | {c_gold}Retaliation{/c_gold}</br>Increase amount of damage reflected by the Mantra to {c_green}[{Script Formula 6}*100]%{/c_green}. The Mantra will now reflect ranged damage as well as melee damage. | |||
| AttributeDescriptions_Rune_A#DemonHunter_Caltrops | {c_gold}Jagged Spikes{/c_gold}</br>Enemies in the area also take {c_green}[{Script Formula 20}*100]%{/c_green} weapon damage per second. | |||
| AttributeDescriptions_Rune_B#DemonHunter_Caltrops | {c_gold}Hooked Spines{/c_gold}</br>Increase the slow amount to {c_green}[{Script Formula 3} * 100]%{/c_green}. | |||
| AttributeDescriptions_Rune_C#DemonHunter_Caltrops | {c_gold}Torturous Ground{/c_gold}</br>Enemies in the area deal {c_green}[{Script Formula 24}*100]%{/c_green} less damage. | |||
| AttributeDescriptions_Rune_D#DemonHunter_Caltrops | 1|]{/c_green} Discipline. | |||
| AttributeDescriptions_Rune_E#DemonHunter_Caltrops | {c_gold}Come and Get It{/c_gold}</br>Become empowered while standing in the area of effect, gaining an additional {c_green}[{Script Formula 28}*100]%{/c_green} chance to critical hit with all attacks. | |||
| AttributeDescriptions_Rune_A#DemonHunter_ShadowPower | {c_gold}Night Bane{/c_gold}</br>While active, gain {c_green}{Script Formula 3}{/c_green} Hatred per second. | |||
| AttributeDescriptions_Rune_B#DemonHunter_ShadowPower | {c_gold}Shadow Glide{/c_gold}</br>While active, gain {c_green}[{Script Formula 2}*100]%{/c_green} movement speed. | |||
| AttributeDescriptions_Rune_C#DemonHunter_ShadowPower | {c_gold}Gloom{/c_gold}</br>While active, you have a {c_green}[{Script Formula 4}*100]%{/c_green} increased chance to dodge incoming attacks. | |||
| AttributeDescriptions_Rune_D#DemonHunter_ShadowPower | {c_gold}Well of Darkness{/c_gold}</br>Reduces Discipline cost to {c_green}{Resource Cost}{/c_green}. | |||
| AttributeDescriptions_Rune_E#DemonHunter_ShadowPower | {c_gold}Blood Moon{/c_gold}</br>While active, gain {c_green}[{Script Formula 5}*100]%{/c_green} of all damage as Life. | |||
| AttributeDescriptions_Rune_A#DemonHunter_HungeringArrow | {c_gold}Heat Seeker{/c_gold}</br>Light the arrow on fire, dealing {c_green}[{Script Formula 8}*100%]%{/c_green} additional weapon damage as Fire damage over {c_green}{Script Formula 13}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_B#DemonHunter_HungeringArrow | {c_gold}Shatter Shot{/c_gold}</br>If the arrow successfully pierces the first target, the arrow splits into {c_green}[{Script Formula 9} + 1]{/c_green} arrows. | |||
| AttributeDescriptions_Rune_C#DemonHunter_HungeringArrow | {c_gold}Devouring Arrow{/c_gold}</br>Each consecutive pierce increases the damage of the arrow by {c_green}[{Script Formula 10} * 100]%{/c_green}. | |||
| AttributeDescriptions_Rune_D#DemonHunter_HungeringArrow | {c_gold}Piercing Arrow{/c_gold}</br>Increase the chance for the arrow to pierce to {c_green}[{Script Formula 5} * 100]%{/c_green}. | |||
| Bnet_InGameMenu_ChangeQuest | Change Quest | |||
| Bnet_InGameMenu_LeaveWithParty | Leave Game with Party | |||
| Bnet_InGameMenu_LeaveGame | Leave Game | |||
| Bnet_InGameMenu_ReturnToGame | Return To Game | |||
| Bnet_InGameMenu_PartyLabel | Party | |||
| Bnet_InGameMenu_InviteRequired | Invite Required | |||
| Bnet_InGameMenu_FooterUnderAttack | You are being attacked | |||
| Bnet_InGameMenu_LeaveGameByMyself | Leave Game By Myself | |||
| Bnet_InGameMenu_LeaveGamePartyConfirmationMessage | Doing this will leave your game and the party. | |||
| Bnet_InGameMenu_LeaveWithPartyConfirmationMessage | Are you sure you would like to have the entire party leave the game with you? | |||
| Bnet_InGameMenu_AcceptPartyInviteLeavesGamePrompt | Accepting the party invite means leaving this game. | |||
| AttributeDescriptions_Rune_C#QA_Monk_DashingStrike | Blinding Speed - Monk blurs seemably out of existence. Dash is changed to a teleport, afterwards Monk receives a dodge buff and is a low priority target. Higher rune ranks increase dodge buff and skill damage. | |||
| AttributeDescriptions_Rune_D#QA_Monk_DashingStrike | Dashing Assault - Skill now targets randomly and will only dash if it has a target, but has no cooldown and costs significantly less Spirit to cast. It also does increased critical hit damage. Higher rank runes increase critical hit damage bonus. | |||
| AttributeDescriptions_Rune_E#QA_Monk_DashingStrike | Flying Kick - Monk leaps into the air, and then does a flying kick at the target. Target will take additional damage and be stunned. If target dies they explode and deal damage to all nearby targets. Passes through ranged LOS and targets. Higher rank runes | |||
| AttributeDescriptions_Rune_A#QA_Witchdoctor_PitOfFire | Extra hot blue fire deals [{Script Formula 5} * 100]% of normal damage. | |||
| AttributeDescriptions_Rune_B#QA_Witchdoctor_PitOfFire | Spawn X shamans in a line spraying fire up to Y feet | |||
| AttributeDescriptions_Rune_C#QA_Witchdoctor_PitOfFire | Cracks of fire emanate from the Pit dealing [{Script Formula 6} * 100]% of base damage to monsters standing in it. | |||
| AttributeDescriptions_Rune_D#QA_Witchdoctor_PitOfFire | Fetish casters spray fire directly at nearby monsters for X1-X2 damage | |||
| AttributeDescriptions_Rune_E#QA_Witchdoctor_PitOfFire | A vortex is created pulling in monsters from up to X feet away | |||
| AttributeDescriptions_Rune_A#QA_Wizard_Disintegrate | While channeling this skill the damage will increase the longer the Wizard channels it up to a max amount. At the max the beam will 'pulse' to indicate it is at full damage. | |||
| AttributeDescriptions_Rune_B#QA_Wizard_Disintegrate | Wizard casts a fat beam, increasing damage area, but reducing overall damage. | |||
| AttributeDescriptions_Rune_C#QA_Wizard_Disintegrate | Disintegrate beam 'fractures' and causes damage in a cone in front of the Wizard, but has shorter range. | |||
| AttributeDescriptions_Rune_D#QA_Wizard_Disintegrate | Enemies near the Wizard will be damaged by arcane beams emanating from the player at set intervals. | |||
| AttributeDescriptions_Rune_E#QA_Wizard_Disintegrate | Monsters killed by the beam have a chance to cause an disintegration energy explosion at their location | |||
| AttributeDescriptions_Rune_A#QA_Wizard_MagicMissile | Increases damage to [{Script Formula 1}] - [{Script Formula 1} + {Script Formula 0}] arcane damage. | |||
| AttributeDescriptions_Rune_B#QA_Wizard_MagicMissile | Increases number of missiles cast to {Script Formula 5}. | |||
| AttributeDescriptions_Rune_C#QA_Wizard_MagicMissile | Missiles have a [{Script Formula 12}*100]% chance to pierce through their target and hit additional targets. | |||
| AttributeDescriptions_Rune_D#QA_Wizard_MagicMissile | Reduces cost to {Resource Cost} Arcane Power. | |||
| AttributeDescriptions_Rune_E#QA_Wizard_MagicMissile | Missile tracks the nearest target. Higher level Runestones track more effectively. Also increases damage to [{Script Formula 3}] - [{Script Formula 3} + {Script Formula 2}] arcane damage. | |||
| AttributeDescriptions_Rune_A#QA_Wizard_Meteor | Increases skill damage based on the quality of the rune. | |||
| AttributeDescriptions_Rune_B#QA_Wizard_Meteor | Meteor Storm - Multiple meteors dropped instead of just one (starting default will be three). These meteors are smaller, and fall randomly around the targeted location, but over a broader area. Higher quality runes increases the number of meteors and possi | |||
| AttributeDescriptions_Rune_C#QA_Wizard_Meteor | Frost Meteor - Turns the meteor into a frost meteor. The damage area left behind also slows any enemies who enter it. Higher quality runes increase the slowing amount. | |||
| AttributeDescriptions_Rune_D#QA_Wizard_Meteor | Reduces cost to {Resource Cost} Arcane Power. | |||
| AttributeDescriptions_Rune_E#QA_Wizard_Meteor | Crits increase duration of burning meteor after effect based on quality of the rune. | |||
| AttributeDescriptions_Rune_A#QA_Barbarian_Leap | Shockwaves burst up from the ground, knocking enemies towards the barbarian from {c_green}[{Script Formula 7} * 10] feet away{/c_green}. | |||
| Bnet_HeroSelect_HeroSelectWarningMessageWhileInPartyAndPendingInvites | Selecting a new hero will decline any open invites and remove you from your party. Do you really want to select a new hero? | |||
| AttributeDescriptions_Rune_A#APeshkov_SpectralBlade | Deep Cuts - Monsters hit by the blade will bleed for an additional {c_green}[{Script Formula 5}*100]%{/c_green} damage done over {c_green}{Script Formula 6}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_B#APeshkov_SpectralBlade | Thrown Blade - Throw the blade {c_green}{Script Formula 3}{/c_green} yards dealing damage to everything it hits. | |||
| AttributeDescriptions_Rune_C#APeshkov_SpectralBlade | Impactful Blades - Hits cause knockback and reduce movement speed of enemies by {c_green}[{Script Formula 12} * 100]%{/c_green} for {c_green}{Script Formula 11}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_D#APeshkov_SpectralBlade | Siphoning Blade - Every enemy hit grants {c_green}{Script Formula 13}{/c_green} Arcane Power. | |||
| AttributeDescriptions_Rune_E#APeshkov_SpectralBlade | Whenever the blades do critical damage, you are healed {c_green}[{Script Formula 15} * 100]%{/c_green} of the damage caused. | |||
| AttributeDescriptions_Rune_A#Wizard_teleportRune_waveOfForce | {c_gold}Forceful Wave{/c_gold}</br>Increases damage to {c_green}{Script Formula 2} - [{Script Formula 2} + {Script Formula 3}]{/c_green} physical damage and reduces cooldown to {c_green}{Cooldown Time}{/c_green} seconds, but also reduces knockback. | |||
| AttributeDescriptions_Rune_B#Wizard_teleportRune_waveOfForce | {c_gold}Exploding Wave{/c_gold}</br>Enemies hit have a {c_green}[{Script Formula 16} * 100]%{/c_green} chance to cause a smaller Wave of Force that does {c_green}{Script Formula 23} - [{Script Formula 23} + {Script Formula 24}]{/c_green} physical damage an | |||
| AttributeDescriptions_Rune_C#Wizard_teleportRune_waveOfForce | {c_gold}Teleporting Wave{/c_gold}</br>Enemies caught in the wave have a {c_green}[{Script Formula 14} * 100]%{/c_green} chance to randomly teleport to somewhere else nearby. | |||
| AttributeDescriptions_Rune_D#Wizard_teleportRune_waveOfForce | {c_gold}Force Affinity{/c_gold}</br>Reduce casting cost to {c_green}{Resource Cost}{/c_green} Arcane Power and cooldown is reduced to {c_green}{Script Formula 26}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_E#Wizard_teleportRune_waveOfForce | {c_gold}INSERT TITLE{/c_gold}</br>Increases skill knockback and stuns all enemies hit for {c_green}{Script Formula 10}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_A#PVPRoundEndBuff | ||||
| AttributeDescriptions_Rune_B#PVPRoundEndBuff | ||||
| AttributeDescriptions_Rune_C#PVPRoundEndBuff | ||||
| AttributeDescriptions_Rune_D#PVPRoundEndBuff | ||||
| AttributeDescriptions_Rune_E#PVPRoundEndBuff | ||||
| AttributeDescriptions_Rune_A#DemonHunter_BallistaPROJECTILE | [{Script Formula 1} * 100]% Pierce chance and an additional [{Script Formula 3} * 100]% damage. | |||
| AttributeDescriptions_Rune_B#DemonHunter_BallistaPROJECTILE | Adds knockback and stuns for {Script Formula 6} seconds. | |||
| AttributeDescriptions_Rune_C#DemonHunter_BallistaPROJECTILE | Fire an object that deals an additional [{Script Formula 9} * 100]% weapon damage over {Script Formula 8} seconds. | |||
| AttributeDescriptions_Rune_D#DemonHunter_BallistaPROJECTILE | Generates a small PBAE shockwave centered on the demon hunter that deals [{Script Formula 12} * 100]% of weapon damage to all enemies within {Script Formula 11} yards. | |||
| AttributeDescriptions_Rune_E#DemonHunter_BallistaPROJECTILE | Successful crits deal an additional [{Script Formula 13} * 100]% bonus damage | |||
| AttributeDescriptions_Hitpoints_Max_Percent_Bonus_Item | +|]% Life | |||
| AttributeDescriptions_Rune_A#DemonHunter_BallistaTargetArea | [{Script Formula 1} * 100]% Pierce chance and an additional [{Script Formula 3} * 100]% damage. | |||
| AttributeDescriptions_Rune_B#DemonHunter_BallistaTargetArea | Adds knockback and stuns for {Script Formula 6} seconds. | |||
| AttributeDescriptions_Rune_C#DemonHunter_BallistaTargetArea | Fire an object that deals an additional [{Script Formula 9} * 100]% weapon damage over {Script Formula 8} seconds. | |||
| Bnet_HeroSelect_SlotsAvailable | 4Slot:Slots; Remaining | |||
| Bnet_HeroSelect_ButtonNewHero | Create Hero | |||
| Bnet_HeroSelect_ButtonDeleteHero | Delete Hero | |||
| Bnet_HeroSelect_DifficultiesUnlocked | Difficulties Unlocked | |||
| Bnet_HeroSelect_Level | Level | |||
| Bnet_HeroSelect_InvalidLabel | Invalid | |||
| Bnet_HeroSelect_LastAct | Last Act : {s1} | |||
| Bnet_HeroSelect_CantDeleteActiveHero | You cannot delete your actively selected hero. | |||
| Bnet_HeroSelect_HeroLevelClass | Level {s1} {s2} | |||
| Bnet_HeroSelect_HeroSelectWarningTitle | ATTENTION! | |||
| Bnet_HeroSelect_HeroSelectWarningMessageWhileInParty | Selecting a new hero will cause you to leave your party. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_GraspOfTheDeadBAK | Increases the damage done to {c_green}{CRIMSON_DMG_MIN} - {CRIMSON_DMG_MAX}{/c_green} damage per second. | |||
| AttributeDescriptions_Rune_B#Witchdoctor_GraspOfTheDeadBAK | Corpses fall from the sky dealing {c_green}{Script Formula 10}-[{Script Formula 10}+{Script Formula 11}]{/c_green} damage to nearby enemies. | |||
| AttributeDescriptions_Rune_C#Witchdoctor_GraspOfTheDeadBAK | Increases slow amount to {c_green}{OBSIDIAN_SLOW_AMOUNT WAS SF21}%{/c_green}. | |||
| AttributeDescriptions_Rune_D#Witchdoctor_GraspOfTheDeadBAK | Reduces the cooldown to {c_green}{GOLDEN_COOLDOWN WAS SF 23}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_GraspOfTheDeadBAK | Killed targets have a {c_green}[{Script Formula 21} * 100]%{/c_green} chance to produce a health globe. | |||
| AttributeDescriptions_Rune_A#Witchdoctor_WallOfZombiesBAK | Up to {c_green}{CRIMSON_COUNT}{/c_green} zombies will emerge entirely from the ground and attack nearby enemies for {c_green}{CRIMSON_DMG_MIN} - {CRIMSON_DMG_MAX}{/c_green} damage. | |||
| AttributeDescriptions_Rune_B#Witchdoctor_WallOfZombiesBAK | Increases the width of the wall to {c_green}{INDIGO_WIDTH}{/c_green} and the zombies attack for {c_green}{INDIGO_DMG_MIN} - {INDIGO_DMG_MAX}{/c_green} damage per second. | |||
| AttributeDescriptions_Rune_C#Witchdoctor_WallOfZombiesBAK | Zombies run out in all directions dealing {c_green}{OBSIDIAN_DMG_MIN} - {OBSIDIAN_DMG_MAX}{/c_green} damage to nearby enemies. | |||
| AttributeDescriptions_Rune_D#Witchdoctor_WallOfZombiesBAK | Zombies will slow enemies to {c_green}{GOLDEN_SLOW}%{/c_green} movement speed. | |||
| AttributeDescriptions_Rune_E#Witchdoctor_WallOfZombiesBAK | A tower of zombies falls over dealing {c_green}{ALABASTER_DMG_MIN} - {ALABASTER_DMG_MAX}{/c_green} damage to any enemies in the way. | |||
| AttributeDescriptions_Rune_A#QA_Teleport_LongRage | {c_gold}INSERT TITLE{/c_gold}</br>Casts a low power Wave of Force on arrival dealing {c_green}{MINCRIM_DMG} - {MAX_CRIM_DMG}{/c_green} physical damage to all enemies nearby. | |||
| AttributeDescriptions_Rune_B#QA_Teleport_LongRage | {c_gold}INSERT TITLE{/c_gold}</br>Summon {c_green}{IND_NUM_IMAGES}{/c_green} mirror images for {c_green}{IND_IMAGE_DURATION}{/c_green} seconds on arrival. Higher rune levels increase number of mirror images. | |||
| AttributeDescriptions_Rune_C#QA_Teleport_LongRage | {c_gold}INSERT TITLE{/c_gold}</br>For {c_green}{OBS_DMG_REDUCTION}{/c_green} seconds after you appear you will take {c_green}{OBS_PERC_DMG}%{/c_green} less damage. | |||
| AttributeDescriptions_Rune_D#QA_Teleport_LongRage | {c_gold}INSERT TITLE{/c_gold}</br>Reduce cooldown to {c_green}{GOLD_COOLDOWN}{/c_green} seconds. | |||
| AttributeDescriptions_Rune_E#QA_Teleport_LongRage | {c_gold}INSERT TITLE{/c_gold}</br>After casting teleport there is a {c_green}{ALAB_COOLDOWN_DELAY}{/c_green} second delay before the cooldown begins. | |||
| AttributeDescriptions_Rune_A#QA_Teleport_LongRange | {c_gold}INSERT TITLE{/c_gold}</br>Casts a low power Wave of Force on arrival dealing {c_green}{MINCRIM_DMG} - {MAX_CRIM_DMG}{/c_green} physical damage to all enemies nearby. | |||
| AttributeDescriptions_Rune_B#QA_Teleport_LongRange | {c_gold}INSERT TITLE{/c_gold}</br>Summon {c_green}{IND_NUM_IMAGES}{/c_green} mirror images for {c_green}{IND_IMAGE_DURATION}{/c_green} seconds on arrival. Higher rune levels increase number of mirror images. | |||
| AttributeDescriptions_Rune_C#QA_Teleport_LongRange | {c_gold}INSERT TITLE{/c_gold}</br>For {c_green}{OBS_DMG_REDUCTION}{/c_green} seconds after you appear you will take {c_green}{OBS_PERC_DMG}%{/c_green} less damage. |