Fire Tower

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Originally created by wary caravan traders to act as unmanned sentries, these devices soon found favor amongst anyone who was interested in safeguarding their domicile. Although they were designed to emit fireballs whenever a magical field was crossed, these fields do not seem to activate when crossed by demons. Unfortunately, this makes a Fire Tower totally ineffective as a defensive measure against the minions of Hell.

Contents

[edit] Additional Information

Fire Towers take some time to turn around. Run around it so that it is firing directly away from you. Hit it a few times until it has turned 90 degrees. Then run around to the other side so that you are right behind the direction it just fired. Repeat until the Fire Tower is destroyed.

Fire Towers drop no items, give little experience (due to level difference penalty), have a lot of Life, and are highly resistant to almost every kind of attack, so many players avoid them.

You cannot steal Life or Mana from Fire Towers. Fire Towers do not regenerate health.

[edit] Location

[edit] Fire Tower

  • ?

[edit] Monster Stats

Image:Fire Tower (Diablo II).gif
Fire Tower
Immunities
Normal -
Nightmare -
Hell Poison
Level
Normal 1
Nightmare 46
Hell 77
Experience
Normal 283
Nightmare 47681
Hell 380649
Hit Points
Normal 70-141
Nightmare 12138-14739
Hell 55258-89454
Melee Attack 1
Normal -
Nightmare -
Hell -
Attack Rating 1
Normal -
Nightmare -
Hell -
Melee Attack 2
Normal -
Nightmare -
Hell -
Attack Rating 2
Normal -
Nightmare -
Hell -
Defense
Normal 2
Nightmare 32
Hell 75
% to Block
Normal 46
Nightmare 46
Hell 46
Damage Resist
Normal 90
Nightmare 90
Hell 40
Magic Resist
Normal 90
Nightmare 90
Hell 50
Fire Resist
Normal 90
Nightmare 90
Hell 99
Cold Resist
Normal 0
Nightmare 0
Hell 85
Lightning Resist
Normal 0
Nightmare 0
Hell 50
Poison Resist
Normal 70
Nightmare 90
Hell 1000
Drain Effectiveness
Normal 0
Nightmare 0
Hell 0
Chill Effectiveness
Normal 0
Nightmare 0
Hell 0



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