Gargoyle Trap

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Left behind by paranoid mages to safeguard their treasure troves from prying fingers, these enchanted sentries animate and emit fireballs at those who approach too closely. An interesting quirk of these guardians is that they are not activated by the proximity of the many monsters that roam the areas where they are found. This has led many sages to speculate that they may have been created even before mankind knew of the existence of Demons.

Contents

[edit] Additional Information

Shoots Fireballs.

You cannot steal Life or Mana from Gargoyle Traps. Gargoyle Traps do not regenerate health.

[edit] Location

[edit] Gargoyle Trap

[edit] Monster Stats

Image:Gargoyle Trap (Diablo II).gif
Gargoyle Trap
Immunities
Normal -
Nightmare Cold
Hell Cold
Level
Normal 15
Nightmare 40
Hell 79
Experience
Normal 197
Nightmare 8412
Hell 107602
Hit Points
Normal 68-89
Nightmare 925-1255
Hell 5766-10434
Melee Attack 1
Normal -
Nightmare -
Hell -
Attack Rating 1
Normal -
Nightmare -
Hell -
Melee Attack 2
Normal -
Nightmare -
Hell -
Attack Rating 2
Normal -
Nightmare -
Hell -
Defense
Normal 75
Nightmare 201
Hell 541
% to Block
Normal 16
Nightmare 16
Hell 16
Damage Resist
Normal 0
Nightmare 0
Hell 0
Magic Resist
Normal 0
Nightmare 0
Hell 0
Fire Resist
Normal 0
Nightmare 0
Hell 0
Cold Resist
Normal 70
Nightmare 100
Hell 1000
Lightning Resist
Normal 0
Nightmare 0
Hell 0
Poison Resist
Normal 0
Nightmare 0
Hell 0
Drain Effectiveness
Normal 0
Nightmare 0
Hell 0
Chill Effectiveness
Normal 50
Nightmare 0
Hell 0
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