Spike Fiend

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Defensive quills dot the backs of these troublesome creatures. All species of Spike Fiends can fire their quills at range, and more developed variants have a more vicious rate of fire and tend to fire in volleys. At least two subspecies, the Quill Rat and the Thorned Beast, are known to fire their quills without provocation. Caravans traveling to the Rogue Pass have reported several attacks by these aggressive monsters.

Contents

[edit] Additional Information

Quill Rats have a chance to deal Poison damage in Nightmare and Hell. Spike Fiends and Thorn Beasts have a chance to deal Cold damage in Nightmare and Hell. Razor Spines have a chance to deal Fire damage in Nightmare and Hell.

Barbarians can use their Taunt skill to attract the Spike Fiend to melee combat. This is effective with unique monsters and their minions on Hell difficulty, as you can easily attract every minion one at a time, which leaves the unique monster alone and easy to finish off.

[edit] Location

[edit] Quill Rat

[edit] Spike Fiend

[edit] Thorn Beast

[edit] Razor Spine

[edit] Trivia

There's a fifth breed of Spike Fiends, called the Jungle Urchin, which is not present in the game.

[edit] Monster Stats

Image:Quill_Rat_(Diablo_II).gif Image:Spike_Fiend_(Diablo_II).gif Image:Thorn_Beast_(Diablo_II).gif Image:Razor_Spine_(Diablo_II).gif
Quill Rat Spike Fiend Thorn Beast Razor Spine
Immunities
Normal - - - -
Nightmare - - - -
Hell - - - -
Level
Normal 1 5 8 9
Nightmare 36 38 39 40
Hell 67 68 69 70
Experience
Normal 21 49 71 78
Nightmare 1797 2057 2200 2355
Hell 18713 19664 20615 21567
Hit Points
Normal 1-5 4-14 6-24 125-438 6-26
Nightmare 105-367 118-415 125-438 132-462
Hell 616-2878 634-2958 651-3039 668-3119
Melee Attack 1
Normal 1-2 1-5 2-7 2-8
Nightmare 9-23 9-24 9-24 9-24
Hell 22-57 23-58 24-60 24-60
Attack Rating 1
Normal 8 31 52 80
Nightmare 664 696 712 745
Hell 2451 2485 3067 2588
Melee Attack 2
Normal 1-2 2-4 2-5 3-7
Nightmare 15-31 16-32 16-33 17-35
Hell 38-76 39-78 48-96 40-81
Attack Rating 2
Normal 8 31 63 74
Nightmare 479 503 514 526
Hell 1770 1795 1820 1844
Defense
Normal 5 25 40 45
Nightmare 422 441 451 460
Hell 1067 1081 1096 1109
% to Block
Normal 3 6 9 10
Nightmare 3 6 9 10
Hell 3 6 9 10
Damage Resist
Normal 0 0 0 0
Nightmare 0 0 0 0
Hell 50 50 50 50
Magic Resist
Normal 0 0 0 0
Nightmare 0 0 0 0
Hell 0 0 0 0
Fire Resist
Normal 0 0 0 0
Nightmare 0 0 0 0
Hell 0 0 0 0
Cold Resist
Normal 0 0 0 0
Nightmare 0 0 0 0
Hell 50 50 50 50
Lightning Resist
Normal 0 0 0 0
Nightmare 0 0 0 0
Hell 0 0 0 0
Poison Resist
Normal 0 0 0 0
Nightmare 0 0 0 0
Hell 0 0 0 0
Drain Effectiveness
Normal 100 100 100 100
Nightmare 100 100 100 100
Hell 100 100 100 100
Chill Effectiveness
Normal 50 50 50 50
Nightmare 40 40 40 40
Hell 33 33 33 33


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